NOTICE: This site has gone though an upgrade and as part of the update your password will not work. You will need to use the "I forgot my password" option to have an email sent with recovery instructions. Once this has been completed and your password is updated you will be able to login. We apologize for the inconvenience however it was necessary to keep code up to date and your account safe.

-Admin

Super Brawl Information Thread

Player vs Player Battles! Rankings and Titles!
Post Reply
User avatar
AslanC
Zenith Comics
Zenith Comics
Posts: 1130
Joined: Sat Apr 03, 2010 11:00 pm
Location: Soviet Canuckistan
Contact:

Super Brawl Information Thread

Post by AslanC »

What is Super Brawl?

Super Brawl is a BASH Championship system based loosely on Professional Wrestling. The idea is that there are divisions, based on point builds, and each of them has a title belt.

How do I become a contender?

At first the only way to contend is to enter into one of the Round Robin tournaments for a title belt.

Once the titles have been decided, there will be a ranking system put in place that allows for non-title matches and a top ten for each rank category.

More on that later.

What are the divisions?

Lightweight - Up to 29 points.

Middleweight - Up to 39 points

Heavyweight - Up to 49 points

Super-Heavyweight - Up to 69 points

How are matches decided?

Matches are decided by both parties in a play-by-post system, though a third party is required to settle any rules disputes.

Each fight will be given a set-up for why the combatants are facing each other, any conditions or timed events that may occur and what special rules (if any) are in effect.

The matches are set at division +1 point, so Hero Points are earned as per normal and higher rate characters can compete at lower levels, but will acquire Setback Points for their opponent to use against them.

Dice rolls are done via our built-in BASH roller.

Is it just for heroes?

Not at all. Villains are more than welcome :)

Think you got what it takes? Throw your name in the hat and let the dice fall where they may.
[url=http://www.rpgnow.com/product/99878/Zenith-Comics-Presents%3A-Supervillains-%28BASH%21%29][img]http://i108.photobucket.com/albums/n18/kroh01/BannerB.jpg[/img][/url]
User avatar
TommyBrownell
Vigilante
Vigilante
Posts: 52
Joined: Mon Apr 05, 2010 11:00 pm
Location: Oklahoma
Contact:

Post by TommyBrownell »

You should totally rename the divisions to fit the power levels, (cosmic, street level, etc)...I just think it would be cooler...=)
Vote for MAX MONKEY, MONSTER MASHER at http://www.smallpressidol.com
User avatar
AslanC
Zenith Comics
Zenith Comics
Posts: 1130
Joined: Sat Apr 03, 2010 11:00 pm
Location: Soviet Canuckistan
Contact:

Post by AslanC »

That's a thought.

Might consider it :)
[url=http://www.rpgnow.com/product/99878/Zenith-Comics-Presents%3A-Supervillains-%28BASH%21%29][img]http://i108.photobucket.com/albums/n18/kroh01/BannerB.jpg[/img][/url]
User avatar
JedClayton
Unknown Quantity
Unknown Quantity
Posts: 1
Joined: Sun Apr 04, 2010 11:00 pm
Location: Erlangen, Germany

Post by JedClayton »

Hello AslanC,

This is a great concept and I can only support it. I love pro wrestling and its subculture almost as much as superhero RPGs.

Recently, I even made a character who was a pro wrestler with a few superhuman qualities. Basically, a wrestler who continues doing his act outside of the ring as a costumed vigilante.

Are you planning to have all-out feuds in there, and face/heel promos etc.?

Anyway, with superheroes and supervillains, the typical face and heel roles should be obvious.

I'll let you know when I have my first BASH character ready to go for this game. I'll probably use one of the archetypes included in the rulebook, though. They are too good to ignore, and tremendously helpful to people who are still new to the system.
Post Reply