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Mystery Man Brawl Two

Player vs Player Battles! Rankings and Titles!
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bigsteveuk
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Post by bigsteveuk »

“You should have bought more men *” with the speed uncharacteristic for man his age he dives for a nearby dumpster and fires into the oncoming mobsters.“God I’ve missed this” he says to himself with a grim smile upon his face.

[bash="Attack MG1"]3,-2,0 = 249679434 [/bash]
[bash="DMG"]3,0,0 = 2088541432 [/bash]

[bash="Attack MG1"]3,-2,0 = 1773799299 [/bash]
[bash="DMG"]3,0,0 = 1663032613 [/bash]

I may decide to disarm depending on rolls and pay push depending on how close hits are etc.[/b]
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bigsteveuk
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Post by bigsteveuk »

Before Vagabond even lands one mobster is down and the other has a minor graze.

“Eat lead” screams the mobsters and they unleash a torrent of bullets at the dumpster.

[bash="MG1 Full Auto Dmg"]5,0,0 = 157154409 [/bash]
[bash="MG2 Full Auto Dmg"]5,0,0 = 894858330 [/bash]

Vagabond Defence (+1 Multiplier as they are going full auto and + 10 result because of cover, using acrobatics so will take best result).

[bash="MG 1 Def1"]3,0,10 = 1746312139 [/bash]
[bash="MG 1 Def2"]3,0,10 = 827776429 [/bash]
[bash="MG 3 Def1"]3,0,10 = 155819176 [/bash]
[bash="MG 3 Def2"]3,0,10 = 177162154 [/bash]

OCC:
MG1 = 2 dmg, down to 3 ammo
MG2= 23 dmg (out of action)
MG3= Down to 3 ammo

The muscle move up this round.
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bigsteveuk
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Post by bigsteveuk »

Well that was a tad lucky, it could of all gone so horribly wrong.

Then again I am sure rocket jock would of saved me.

We rolling priority each round?
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Volsung
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Post by Volsung »

We're not supposed to. Don't worry i'll have to bear that bad roll
I've got some little pressure at work, so I'm less present here.
And the rain of rolls doesn't help :D
It's also harder to check the rule book.
Does my character can do charged attack? (powered by the rocket pack).Or I was supposed to buy a special attack?
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Post by Volsung »

Image
Still experimenting (Try to guess how I made that picture ;p).
You rolled the gunners full auto fire so I guess these rolls apply to both of us?
Edit: Wait that's not the minions rolls 8-O Rolls for minion are fixed... In case you didn't notice...I'm quite system challenged^^
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bigsteveuk
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Post by bigsteveuk »

Ok so your maps a little bit better than mine... flash git how did you do that (nice map what package did you use)?

Full Auto gives the gun a small burst so they no longer need to roll to hit and your defence reduces the dmg.

So if the two machine gun guys open up on you they roll the dmg and you roll defense to reduce it (you get a +1 multiplier to agility as they are not being so accurate).
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Post by Volsung »

Ok so your maps a little bit better than mine... flash git how did you do that (nice map what package did you use)?

Ever heard about... grand theft auto 4 ?! :D
The scenery is just a snapshot from a top view!
It means i'll be able to make other urban maps like that one easely.I'll use that method for my own tabletop games.

I'm still slowing down the game by revising my sheet

Brawn: 2 Agility: 2 Mind: 2
Powers
Boost:(4xtotal) Defense when flying (2pt)
Charge: Special attack 1 Line effect (1pt)
Iron Will:Mind Shield 1 (x3 def total) (lpt)
Rocket Pock Mult. Power (6pts)
• Burst Push 4 (>8 effect) (4pts)
• Flight 4 (20 squares) (4pts)
Equipment: pistols range 10 ,6 shot, *2dmg 0pt

Weakness
Negating -2 (Medication)

Advantages
Never Surrender. Celebrity

Disadvantages
Public ID. Normal.

Skills
Athletics/Acrobatics. Pilot/Control, Military/Tactic*. Deception/Manipulation

(12 Stats ♦ 10 Powers - 2 Weakness ■ 20 pts)

A 'flying defense boost' for 2pt.
Imagine, if the dirty munchkin that I am would take that good old danger sense he'd have
+2x priority +2x defense all the time! And even some hints about dangers... That means Danger sense is way too cheap!

Anyway does that new build works?
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bigsteveuk
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Post by bigsteveuk »

Yeah looks fine to me so with the charge you would shot forward and hit everything 4*1 squares (you flying forward with fists out).

Only thing I would change is drop mind shield and have

Flight Jacket (Armour 1 *3 Soak) 1pt.

So you could hit both muscle near you or hit 1 mg and 1 muscle.
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Post by bigsteveuk »

Actually if you flew up and then came back diagonally you could attack MG then Muscle then MG and then crash into the firescape!!! :wink:
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Post by Volsung »

* it! i'm really rules challenged but I need to be sure.
If I try to take some cover to gain a saving +10 like vagabond did during my defense.
That'll mean my move will be done.
Then I'll only be able to attack 'without moving' (using my gun)
Right?
If I want to fly I'll have to wait for my turn (after dodging the shooting)
isn't it? Arg! To much thoughts i want to plaaay!
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bigsteveuk
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Post by bigsteveuk »

Ok so you lost the priority this round (so you could either burn health, use you hero dice (hero points) I assume we have 1 each.

Assuming you bite the bullet (pardon the pun) and go last

The muscle will move up (but they need to run so they won’t be on you till next round)
The MG guys will shot you either normal or burst.
You can then act, you could fly to cover (gain cover bonus) and shot from cover or fly into them with your attack so you would land where you last attack ended.
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Post by bigsteveuk »

After the sudden burst of gun fire from up the alley, the mobster calls out to you “Don’t try anything funny kid or you’ll end up like your friend up there”, two large and suited men move forwards obviously intent on restraining you.

Gunman (holding their action, should you look like you going to attack or take off they will open fire)
Muscle (Move forward with grim intent)
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Post by Volsung »

Actually one of the muscles can reach Sky-King.

Sky-King keeps his hands up and boast:
"Kid? yeah exactly,It's late I should go back home, my mom could be worried sick !"

The ruffian kinks his fingers and run to him
"That's right Playboy.Come to Papa!"
He shoot a punch. *14*
[bash="Dodge attempt"]2 = 605069339 = Fixed[/bash]
[bash="Soak if hit"]3 = 146745468 = Fixed[/bash]
At the last moment ,Sky-King avoid the blow.

The 'grim intent' of that crook helps me a lot.Because the gunners can't shoot me now that he's in the way.They still have to delay their action
Puzzled ,the thug can hear a stifle 'click'.The wings of the metallic back-pack deploys and the rockets breathe their fire.

"The Sky Is The Limit!" yells Sky-King as he thrust in the air.

Bewildered the gunmen shower the fugitive with bullets.
[bash="Dodge MG4 burst"]5 = 1393089358 = Fixed[/bash]
[bash="Dodge MG5 burst"]5 = 2053188403 = Fixed[/bash]

:)
[bash="MG5 burst Damage to be divided by 3"]5 = 1578473875 = Fixed[/bash]
[bash="Soak that divided damage"]3 = 508960975 = Fixed[/bash]
17-9=8 hits.That tickles!

Sky-King does a loop-the-loop in the dark night and charges at the gangsters. -20square
"This might hurt a bit!"-20square which means +2DM momentum

(Let's say the other Muscle Mobster and one of the gunmen are in the line)
[bash="Brawn+Momentum"]4 = 1674116183 = Fixed[/bash]
Great! 40-7=33. MG5 & MM5 take 33-10=23Hits MG5 is down, MM5 is supposed to take Knock-Back.40-2*10=20feet=4Squares. Since I flew through the alley he doesn't hit anything

Question, Sky-King is supposed to inevitably land after such an attack?
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bigsteveuk
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Post by bigsteveuk »

Nice, I would say yeah you would stop infront of the last square of your last attack.
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Post by bigsteveuk »

Priority Round 2

[bash="Vagagond"]3,0,0 = 121956426 [/bash]
[bash="Mobster Gunmen"]1,0,0 = 1320199452 [/bash]
[bash="Mobster Muscle"]1,0,0 = 1186147241 [/bash]
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