Penumbra: The Shadow's Edge
Posted: Thu Aug 19, 2010 8:19 pm
Just seeing if there is any interest in this. It would be run via a wiki in my long-running (10years) superhero PBeM world called Meta-Earth.
It would be nice to have a few more players in involved who are familiar with BASH. We've used predominately Marvel SAGA and Mutants and masterminds in the past.
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A low level "supers" campaign dealing with supernatural elements. Inspired by movies/books such as:
* Hellboy
* NightWatch/ DayWatch
* The Dresden Files (Novels by Jim Butcher)
and to a lesser extent
* The League of Extraordinary Gentlemen (movie sucked, but comics were great--group could be similar to this, extraordinary individuals brought together to fight the darkness.
* Underworld
* Blade
* Buffy the Vampire Slayer (TV series)
* Constantine (Never read the comics, but I hear good things)
This is NOT the World of Darkness, but rather a low powered street level "superhero" setting with supernatural background/ themes. Urban Fantasy might be the best way to describe it. No one will run around in tights and capes, but trenchcoats or latex bodysuits with corsets wouldn't be that odd on missions.
Characters will be extraordinarily talented individual called together to work as agents (known as Envoys) of the Penumbra Society. (Much like how the league of Extraordinary Gentleman was brought together).
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The Penumbra Society is a shadowy organization (rumored to have been founded by Harry Houdini) based in Chicago, whose true purpose is defending the mundane world from the forces of supernatural darkness, as well as keeping them blissfully unaware of the things that go bump in the night. (such as in Hellboy movies, Nightwatch movie, and Buffy ). To the outside world it is a private social club
This campaign will be a darker corner of Meta-Earth with little to no, crossover. Almost entirely self contained, much the same way that DC Comics handles the DCU/ Vertigo dichotomy.
---
Characters could be
* normal humans with extraordinary talents/ skills
* normal human with training in mystic arts. If multiple people want to be trained in magic then it should be different kinds, so as to give them each a different feel. (voodoo, hermetic , druid, etc)
* Priests/ Holy Warriors/ Exorcists
* human with inherent mystical ability (superpower/ wild talent)
* psychics
* supernatural creatures (though they would be low powered. Must fight on the side of good)
* or even products of weird science gone awry (i.e. Hr. Hyde, Invisible Man)
* other ideas that fit within the genre are encouraged.
----
Anyone interested in becoming an Envoy of the Penumbra Society? If so, pitch me three different character concepts you'd be interested in playing and we can go from there.
It would be nice to have a few more players in involved who are familiar with BASH. We've used predominately Marvel SAGA and Mutants and masterminds in the past.
---
A low level "supers" campaign dealing with supernatural elements. Inspired by movies/books such as:
* Hellboy
* NightWatch/ DayWatch
* The Dresden Files (Novels by Jim Butcher)
and to a lesser extent
* The League of Extraordinary Gentlemen (movie sucked, but comics were great--group could be similar to this, extraordinary individuals brought together to fight the darkness.
* Underworld
* Blade
* Buffy the Vampire Slayer (TV series)
* Constantine (Never read the comics, but I hear good things)
This is NOT the World of Darkness, but rather a low powered street level "superhero" setting with supernatural background/ themes. Urban Fantasy might be the best way to describe it. No one will run around in tights and capes, but trenchcoats or latex bodysuits with corsets wouldn't be that odd on missions.
Characters will be extraordinarily talented individual called together to work as agents (known as Envoys) of the Penumbra Society. (Much like how the league of Extraordinary Gentleman was brought together).
---
The Penumbra Society is a shadowy organization (rumored to have been founded by Harry Houdini) based in Chicago, whose true purpose is defending the mundane world from the forces of supernatural darkness, as well as keeping them blissfully unaware of the things that go bump in the night. (such as in Hellboy movies, Nightwatch movie, and Buffy ). To the outside world it is a private social club
This campaign will be a darker corner of Meta-Earth with little to no, crossover. Almost entirely self contained, much the same way that DC Comics handles the DCU/ Vertigo dichotomy.
---
Characters could be
* normal humans with extraordinary talents/ skills
* normal human with training in mystic arts. If multiple people want to be trained in magic then it should be different kinds, so as to give them each a different feel. (voodoo, hermetic , druid, etc)
* Priests/ Holy Warriors/ Exorcists
* human with inherent mystical ability (superpower/ wild talent)
* psychics
* supernatural creatures (though they would be low powered. Must fight on the side of good)
* or even products of weird science gone awry (i.e. Hr. Hyde, Invisible Man)
* other ideas that fit within the genre are encouraged.
----
Anyone interested in becoming an Envoy of the Penumbra Society? If so, pitch me three different character concepts you'd be interested in playing and we can go from there.