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Campaign Info: Year of the Chimera

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Boost
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Post by Boost »

I use it without an account, but that's just me.
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Nestor
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Post by Nestor »

Yo, GM!

Can our characters speak "out of turn"? I have an idea on how to approach this but by the time Javier would get to act, pretty much everyone would have already acted.
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Dustland
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Post by Dustland »

Can our characters speak "out of turn"? I have an idea on how to approach this but by the time Javier would get to act, pretty much everyone would have already acted.
I'd prefer that you guys do; it's a helluva lot more interesting (for me) to watch a plan unfold rather than attack, damage, dodge, soak, rinse, repeat :)

Also, when your characters move, could you please indicate which square they are moving to? (ie c4, or 8d, either way). I plane to update the map at the end of each page, so this would help everyone keep up with the action.

Thanks!
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Dustland
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Post by Dustland »

Ok, Imageshack looks like it'll work well, thanks for the tip Boost. Now I just need to transfer files over my other paint program and I'll be able to use icons rather than colored dots, woo hoo!

How would you guys feel about me using the South Park style character images for icons? I know they're silly, but it's really easy for me to crank out npcs with it. Not so great for giant robots though.
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Nestor
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Post by Nestor »

Dustland wrote:
Can our characters speak "out of turn"? I have an idea on how to approach this but by the time Javier would get to act, pretty much everyone would have already acted.
I'd prefer that you guys do; it's a helluva lot more interesting (for me) to watch a plan unfold rather than attack, damage, dodge, soak, rinse, repeat :)
Well, the point is kinda moot now, but I'll keep it in mind for next time.
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Dustland
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Post by Dustland »

Volsung: Would you like to run a couple of the robots until Overdrive jumps back into the action? At least you'd get to roll some dice for Page 1 and Page 2.
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Post by Dustland »

Protheuz: If you're using the "Hit Them" maneuver, you get a +2 Dice Bonus (not Multiplier Bonus). Your Bash rolls should look like 2,2,0 and 5,2,0 (you only have a x2 to hit?). Please edit and reroll, unless I missed something.

Thanks!
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Protheuz
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Post by Protheuz »

I always mix up that.

I have x4 to hit with TK (uses mind instead of Agility)
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Post by Dustland »

Yah, I have to look it up every time also, no worries.
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Post by Saker »

Dust

I didn't mean to move away from base-to-base with the apebot and next to the doctor. I just wanted to continue speaking when it wasn't my turn. :D

cheers!
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Post by Dustland »

Saker,

I'll update the map tomorrow to make things clearer but I figured ApeBot dropped Dr Mortinson at it's feet, just about where you were. That being the case, I figure all three of you are adjacent to one another, hope that makes sense.

And the more dialogue the better!
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Post by Saker »

oh. I understood that the apebot had climbed up. It maybe my creative reading again... No worries.

cheers
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Dustland
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Post by Dustland »

Image

First attempt to use imageshack...Here's ApeBot! I didn't draw anything to give a perspective of scale, but figure it's ~30 ft tall.

Image

And one of the three BuzzSawBots, about 15 ft tall if you're curious.

Happy robot crunching!
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Post by Volsung »

Nice!
Dustland wrote:Volsung: Would you like to run a couple of the robots until Overdrive jumps back into the action? At least you'd get to roll some dice for Page 1 and Page 2.
No no, don't worry. That won't be necessary :D
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Post by Saker »

Map is great. It's big and funny.

The doctor looks like she is on the building instead of on the ground.

cheers
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