You all slip quickly and quietly over the first gate and move swiftly to the second. After scouting the area, you find a spot to get over the second fence.
The patrols pick up but Fenris is able to lead you safely around them and to the compound. The Doorman is able to point you all to the building holding the control room and his passcode opens a side door!
In the distance you hear the muffled sound of automatic gunfire and a helicopter flies low over the compound and into the night. You assume the NHSC goons are firing at something. An army of Eckels? Robots? Some other, unknown threat? No time to worry about it, you're close to your target now...
Final skill challenge! This one will last two rounds. Target is 150. No one can use the same skill/power twice...Good luck!
It depends on how your characters would normally approach the situation. If everyone rolls an attack type power, I'll handle it like a big fight. If you guys go ninja mode again, then you're trying to sneak past the NHSC guns, etc
Fenris selflessly charges into the fray dodging the autofire and creating as big a distraction as possible for his teammates.
[bash="Athletics/Acrobatics"]5,2,0 = 1102027411 = Fixed[/bash]
(The acrobatics roll seems a good idea^^)
Overdrive forces his way in, like his life depends on it ... jumping over any obstacles.
That chaos must be put to an end.
[bash="acrobatics"]4,2,0 = 128529832 = Fixed[/bash] (oh come on!)
Nycto emerges from the ground and, using his telekinetic powers moves a large truck, throwing it towards a another making one of the corridors a large mess of twisted metal and burning tires.