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Chimera Ch3, Like Moths to a Flame
- Volsung
- Paragon
- Posts: 670
- Joined: Fri May 21, 2010 11:00 pm
- Nestor
- Paragon
- Posts: 627
- Joined: Mon Jul 12, 2010 11:00 pm
- Location: Baltimore, MD, USA
[Okay, so reading the rules, Javier is essentially a drooling idiot unable to do anything at all unless I can roll four sixes in a row or somebody walks by and smacks him on the head. Great.
Y'know what? Fine. I'm not going to use up a Hero Die just to fix that, considering that, from the looks of it, I'll most likely need it later to keep Javier from becoming a stain on the wall.
Chris, if you're keeping an eye on the game, I gotta tell you seriously, you need to reword the ability scales for the stats in the book. Stating that a Mind of 1 is equivalent to a normal person is not accurate, unless you're making the comment that the general populace is composed of morons. ]
Javier crouches in pain, his brain rattled from Tony's thunderous handclap. Small trickles of blood run down his ears and nose.
Y'know what? Fine. I'm not going to use up a Hero Die just to fix that, considering that, from the looks of it, I'll most likely need it later to keep Javier from becoming a stain on the wall.
Chris, if you're keeping an eye on the game, I gotta tell you seriously, you need to reword the ability scales for the stats in the book. Stating that a Mind of 1 is equivalent to a normal person is not accurate, unless you're making the comment that the general populace is composed of morons. ]
Javier crouches in pain, his brain rattled from Tony's thunderous handclap. Small trickles of blood run down his ears and nose.
- Dustland
- Cosmic Hero
- Posts: 1158
- Joined: Sat May 15, 2010 11:00 pm
- Location: Austin, Tx
- Contact:
- Dustland
- Cosmic Hero
- Posts: 1158
- Joined: Sat May 15, 2010 11:00 pm
- Location: Austin, Tx
- Contact:
- Saker
- Paragon
- Posts: 743
- Joined: Sun Jul 04, 2010 11:00 pm
- Location: Montreal
Saker wrote:Fenris Restrains Ten Chin Tony to prevent him from doing anything.
[bash="Brawn vs. his Brawn"]5,0,0 = 270965729 = Fixed[/bash]
I don't interpret in the rules that I have to specify either Move or Attack actions to Restrain, other than I can choose to prevent him from speaking. If I have to choose, then I don't see the point of trying to pin him.
I'll just apply the crappy roll to Joint Lock, ie. Damage ignoring Armor.
cheers
- Dustland
- Cosmic Hero
- Posts: 1158
- Joined: Sat May 15, 2010 11:00 pm
- Location: Austin, Tx
- Contact:
- Boost
- Hero
- Posts: 315
- Joined: Thu Aug 05, 2010 11:00 pm
Jason, still in shadow form, sneers at the thugs, "You got lucky."
He sinks back into the shadows and emerges inside the warehouse again, staring at the biggest piece of pork he'd ever seen, "Woo! That's a face only a mother could love"
Jason approaches the beastly looking man, hoping the shadow form will keep from being smacked by one of those porcine fist.
He sinks back into the shadows and emerges inside the warehouse again, staring at the biggest piece of pork he'd ever seen, "Woo! That's a face only a mother could love"
Jason approaches the beastly looking man, hoping the shadow form will keep from being smacked by one of those porcine fist.
- Protheuz
- Hero
- Posts: 342
- Joined: Fri Aug 13, 2010 11:00 pm
Nycto stands, for a few seconds, without knowing what to do: investigate the sounds coming from the warehouse or stand there and prevent the thugs from leaving.
He focus in the face of the Banshee, and two of the mythic creatures, made of shadow, emerge from the ground slowly spreading his wings, opening his mouth and emiting a small scream.
OCC:
Summon 2 Banshee (30 hits each)
He focus in the face of the Banshee, and two of the mythic creatures, made of shadow, emerge from the ground slowly spreading his wings, opening his mouth and emiting a small scream.
OCC:
Summon 2 Banshee (30 hits each)
- Dustland
- Cosmic Hero
- Posts: 1158
- Joined: Sat May 15, 2010 11:00 pm
- Location: Austin, Tx
- Contact:
- Dustland
- Cosmic Hero
- Posts: 1158
- Joined: Sat May 15, 2010 11:00 pm
- Location: Austin, Tx
- Contact:
- Protheuz
- Hero
- Posts: 342
- Joined: Fri Aug 13, 2010 11:00 pm
Nycto could move (at half move rate) but as a concentration power he can't do anything more. He's standing in front of the thugs, making them stop (or at least consider not escaping through Nycto (frightening presence last turn).
The bashees are summoned on the end of the pannel (as is a concentration) after the thugs action.
The bashees are summoned on the end of the pannel (as is a concentration) after the thugs action.
- Dustland
- Cosmic Hero
- Posts: 1158
- Joined: Sat May 15, 2010 11:00 pm
- Location: Austin, Tx
- Contact:
Protheuz: The goons seem sufficiently freaked out by Nycto's presence to not make a move (yet).
Saker: Your claws dig into Ten Chin's fleshy arm, wrenching it for all it's worth. After his rather unmanly squeal of pain, Tony tries to smack you with his massive free hand, then headbutt you with his large, bald, sweaty head! (Paired Weapons, 2 attacks!-1 Dice penalty)
[bash="Tony punches Fenris"]3,-1,0 = 978974527 = Fixed[/bash]
[bash="Punching Damage"]4,0,0 = 686396687 = Fixed[/bash]
[bash="Tony headbutts Fenris"]3,-1,0 = 992741990 = Fixed[/bash]
[bash="Headbutt Damage"]4,0,0 = 1621252344 = Fixed[/bash]
If Tony hits by 20+, the damage is doubled!
Saker: Your claws dig into Ten Chin's fleshy arm, wrenching it for all it's worth. After his rather unmanly squeal of pain, Tony tries to smack you with his massive free hand, then headbutt you with his large, bald, sweaty head! (Paired Weapons, 2 attacks!-1 Dice penalty)
[bash="Tony punches Fenris"]3,-1,0 = 978974527 = Fixed[/bash]
[bash="Punching Damage"]4,0,0 = 686396687 = Fixed[/bash]
[bash="Tony headbutts Fenris"]3,-1,0 = 992741990 = Fixed[/bash]
[bash="Headbutt Damage"]4,0,0 = 1621252344 = Fixed[/bash]
If Tony hits by 20+, the damage is doubled!
- Saker
- Paragon
- Posts: 743
- Joined: Sun Jul 04, 2010 11:00 pm
- Location: Montreal