New Sion City
New Sion City is a coastal metropolis situated on the eastern sea board of North America.
Approximate population: 2,311,000.
The original New Sion colony was founded in 1637 by Puritan settlers arriving from England on the ship Messenger.
The notorious New Sion witch trials took place toward the end of the 17th century. Several prominent citizens were accused of being in league with dark forces and of consorting with devils. There were a number of executions by hanging.
During the American Revolution the town of New Sion became a centre for privateering. Letters of Marque were issued to approximately 700 vessels.
By the end of the 18th century New Sion had established itself as an important seaport, involved in trade with Europe, China and the West Indies.
In the 19th century immigration and industrial development began to transform New Sion into the modern metropolis it is today.
During the prohibition era of the 1920s and 30s organized crime spread through New Sion as gangs took control of the distribution of bootleg liquor. A number of individual crime-fighters appeared in the city at this time, including Doc Morrow, The Raven and Codename: Cobra.
During World War 2, New Sion was saved from certain destruction when patriotic superman Captain Freedom deflected a prototype long-range atomic missile away from the city. This act cost Captain Freedom his life and his sacrifice still has a profound affect on local attitudes toward costumed heroes. Erected in the Captain’s memory, the Statue of Freedom towers above Miskanepi Bay, an enduring testament to the values of truth, justice and human dignity.
The post-war period saw a decline in manufacturing but a steady growth in service industries. Smaller companies began to merge into large conglomerates. A number of these fledgling corporations established headquarters in New Sion.
In the 1950s, New Sion’s first costumed hero group, The Freedom Fighters, stood ready to protect the city from atomic mutants, alien invaders and sinister foreign masterminds.
In the 1960s the Freedom Fighters briefly became the Freedom Five, and then Freedom Force, before finally disbanding at the end of the decade.
In the late 1980s, after large areas of the city were damaged by an earthquake, New Sion’s central business district was rebuilt from the ground up and renamed Phoenix Heights.
The New Sion Knights disbanded in 1990. There is currently no hero group active in the city.
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New Sion City
- doktorelektron
- Costumed Crimefighter
- Posts: 105
- Joined: Tue Mar 15, 2011 11:00 pm
New Sion City
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Last edited by doktorelektron on Thu Jul 19, 2012 12:38 pm, edited 2 times in total.
- doktorelektron
- Costumed Crimefighter
- Posts: 105
- Joined: Tue Mar 15, 2011 11:00 pm
New Sion is supers-friendly. Supers are considered a normal and desirable part of city life. Local laws permit supers to operate within certain reasonable limits. Legality of actions is rarely an issue.
META
Many supers are congenital mutants, born with unique, innate abilities. The existence of these individuals has only ever been seen as problematic by certain extremist groups.
Historically, much more controversial have been the advances made in genetic, cybernetic and psi research and the subsequent potential for creating artificially enhanced humans within the laboratory.
Secret World War 2 experiments proved that it was possible to greatly enhance human abilities through genetic manipulation. Captain Freedom himself was the product of one such experiment.
After the war, concerns arose about what further work might be being done in this field and by whom. The government sought stricter control over private research.
The 1950s saw the authoring of the original META document. The Mandate for Ethical Transhuman Advancement includes a set of protocols designed to regulate genetic, cybernetic and psi experimentation. The sub-committee responsible for its adminstration rapidly evolved executive powers.
META employs plain-clothes investigative agents who have full federal law-enforcement powers.
META also maintains a number of Advanced Threat Response Units, special tactical teams trained and equipped to engage with enhanced hostiles.
META
Many supers are congenital mutants, born with unique, innate abilities. The existence of these individuals has only ever been seen as problematic by certain extremist groups.
Historically, much more controversial have been the advances made in genetic, cybernetic and psi research and the subsequent potential for creating artificially enhanced humans within the laboratory.
Secret World War 2 experiments proved that it was possible to greatly enhance human abilities through genetic manipulation. Captain Freedom himself was the product of one such experiment.
After the war, concerns arose about what further work might be being done in this field and by whom. The government sought stricter control over private research.
The 1950s saw the authoring of the original META document. The Mandate for Ethical Transhuman Advancement includes a set of protocols designed to regulate genetic, cybernetic and psi experimentation. The sub-committee responsible for its adminstration rapidly evolved executive powers.
META employs plain-clothes investigative agents who have full federal law-enforcement powers.
META also maintains a number of Advanced Threat Response Units, special tactical teams trained and equipped to engage with enhanced hostiles.
You do not have the required permissions to view the files attached to this post.
Last edited by doktorelektron on Thu Jul 19, 2012 2:10 pm, edited 3 times in total.
- doktorelektron
- Costumed Crimefighter
- Posts: 105
- Joined: Tue Mar 15, 2011 11:00 pm
Those who have gone before…
Mystery Men (1920s/30s/40s)
The Raven (Alan Edgar)
Codename: Cobra
Thomas Odysseus 'Doc' Morrow
The Freedom Fighters (1950s)
American Archer (Ned Nugent)
Red Racer (Dale Springer)
Mystery Girl (Mary Martin)
The Spirit
Kid Nova (Eddie Starr)
The Freedom Five/Freedom Force (1960s)
American Archer (Mike Miller)
Red Racer (Dale Springer)
Mystery Girl (Cathy Clark)
Star Marshal (Joe Davis)
Adam Magnus
The New Sion Knights (1980s)
Excelsior (Professor Stephen Zeon)
Mystery Girl (Heather Hunt)
Black Mamba (Jeremiah ‘JJ’ Jordan)
Dark Star (Eddie Starr)
Adam Magnus
Mystery Men (1920s/30s/40s)
The Raven (Alan Edgar)
Codename: Cobra
Thomas Odysseus 'Doc' Morrow
The Freedom Fighters (1950s)
American Archer (Ned Nugent)
Red Racer (Dale Springer)
Mystery Girl (Mary Martin)
The Spirit
Kid Nova (Eddie Starr)
The Freedom Five/Freedom Force (1960s)
American Archer (Mike Miller)
Red Racer (Dale Springer)
Mystery Girl (Cathy Clark)
Star Marshal (Joe Davis)
Adam Magnus
The New Sion Knights (1980s)
Excelsior (Professor Stephen Zeon)
Mystery Girl (Heather Hunt)
Black Mamba (Jeremiah ‘JJ’ Jordan)
Dark Star (Eddie Starr)
Adam Magnus
You do not have the required permissions to view the files attached to this post.
- doktorelektron
- Costumed Crimefighter
- Posts: 105
- Joined: Tue Mar 15, 2011 11:00 pm
The Psibermagick Paradigm in the World of New Sion City
To seek to alter reality through the application of the will alone has, historically, been the pursuit of arcanists and students of the occult arts. In more modern times the potential of the mind to remotely affect changes in the physical world has been the subject of much scientific research and rigorous investigation. A number of well-documented experiments have proven human psionic ability to be demonstrable real.
What many fail to grasp, steeped as they may be in the wisdom of some particular tradition or locked into the narrow mindset of a certain methodology, is that magick and psionics are the same.
To seek to alter reality through the application of the will alone has, historically, been the pursuit of arcanists and students of the occult arts. In more modern times the potential of the mind to remotely affect changes in the physical world has been the subject of much scientific research and rigorous investigation. A number of well-documented experiments have proven human psionic ability to be demonstrable real.
What many fail to grasp, steeped as they may be in the wisdom of some particular tradition or locked into the narrow mindset of a certain methodology, is that magick and psionics are the same.