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Ubu's Supers
- PereUbu
- Supporting Character
- Posts: 12
- Joined: Sun Jun 13, 2010 11:00 pm
- Location: South Carolina
Ubu's Supers
Hi! I've been messing around with BASH! for a couple weeks now - used to be into Champions but got tired of number crunching, and BASH! seems the perfect light alternative!
Anyway, here's one I created this afternoon (no calculator necessary! Wheee!)
QUEEN MIDNIGHT - 20 pt Hero "The shadows hide justice!"
B1 A1 M1
Ride/Control, Technology/Jury-Rig
Contacts, Gadgeteer, Versatile, Normal, On The Run, Rogue's Gallery
Conjuring 2, only small gadgets, Gadget/Easily Taken (Midnight pouch) - 1 pt
Swinging, Gadget/Fragile - 2 pts (Midnight mini-grapple line)
Danger Sense - 2 pts (highly trained senses)
Confusion 1, Close range, Gadget/Fragile - 1 pt (Midnight darkness ring)
Confusion 2, Small burst, Close range, Gadget/Ammo x8 - 3 pts (Midnight darkness projector grenades)
Super Senses (see in dark), Gadget/Easily Taken - 1 pt (advanced night-vision goggles)
Attack Weak Point - 2 pts
Martial Arts Mastery: Fast/Kung-Fu - 1 pt
Alicia Queen, daughter of the 70's mystery woman Midnight Queen (Ronnie Queen), carries on in her mother's style in the name of justice - inherited her gadgeteering skills & Midnight gadgets from Mom
Anyway, here's one I created this afternoon (no calculator necessary! Wheee!)
QUEEN MIDNIGHT - 20 pt Hero "The shadows hide justice!"
B1 A1 M1
Ride/Control, Technology/Jury-Rig
Contacts, Gadgeteer, Versatile, Normal, On The Run, Rogue's Gallery
Conjuring 2, only small gadgets, Gadget/Easily Taken (Midnight pouch) - 1 pt
Swinging, Gadget/Fragile - 2 pts (Midnight mini-grapple line)
Danger Sense - 2 pts (highly trained senses)
Confusion 1, Close range, Gadget/Fragile - 1 pt (Midnight darkness ring)
Confusion 2, Small burst, Close range, Gadget/Ammo x8 - 3 pts (Midnight darkness projector grenades)
Super Senses (see in dark), Gadget/Easily Taken - 1 pt (advanced night-vision goggles)
Attack Weak Point - 2 pts
Martial Arts Mastery: Fast/Kung-Fu - 1 pt
Alicia Queen, daughter of the 70's mystery woman Midnight Queen (Ronnie Queen), carries on in her mother's style in the name of justice - inherited her gadgeteering skills & Midnight gadgets from Mom
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- AslanC
- Zenith Comics
- Posts: 1130
- Joined: Sat Apr 03, 2010 11:00 pm
- Location: Soviet Canuckistan
- Contact:
I haven't done the math, but would you mind formatting it with some breaks between the sections so it is easier to read? For example;
QUEEN MIDNIGHT - 20 pt Hero "The shadows hide justice!"
B1 A1 M1
Skills: Ride/Control, Technology/Jury-Rig
Advantages: Contacts, Gadgeteer, Versatile
Disadvantage: Normal, On The Run, Rogue's Gallery
Powers
Conjuring 2, only small gadgets, Gadget/Easily Taken (Midnight pouch) - 1 pt
Swinging, Gadget/Fragile - 2 pts (Midnight mini-grapple line)
Danger Sense - 2 pts (highly trained senses)
Confusion 1, Close range, Gadget/Fragile - 1 pt (Midnight darkness ring)
Confusion 2, Small burst, Close range, Gadget/Ammo x8 - 3 pts (Midnight darkness projector grenades)
Super Senses (see in dark), Gadget/Easily Taken - 1 pt (advanced night-vision goggles)
Attack Weak Point - 2 pts
Martial Arts Mastery: Fast/Kung-Fu - 1 pt
Bio: Alicia Queen, daughter of the 70's mystery woman Midnight Queen (Ronnie Queen), carries on in her mother's style in the name of justice - inherited her gadgeteering skills & Midnight gadgets from Mom
Not to be rude I mean
QUEEN MIDNIGHT - 20 pt Hero "The shadows hide justice!"
B1 A1 M1
Skills: Ride/Control, Technology/Jury-Rig
Advantages: Contacts, Gadgeteer, Versatile
Disadvantage: Normal, On The Run, Rogue's Gallery
Powers
Conjuring 2, only small gadgets, Gadget/Easily Taken (Midnight pouch) - 1 pt
Swinging, Gadget/Fragile - 2 pts (Midnight mini-grapple line)
Danger Sense - 2 pts (highly trained senses)
Confusion 1, Close range, Gadget/Fragile - 1 pt (Midnight darkness ring)
Confusion 2, Small burst, Close range, Gadget/Ammo x8 - 3 pts (Midnight darkness projector grenades)
Super Senses (see in dark), Gadget/Easily Taken - 1 pt (advanced night-vision goggles)
Attack Weak Point - 2 pts
Martial Arts Mastery: Fast/Kung-Fu - 1 pt
Bio: Alicia Queen, daughter of the 70's mystery woman Midnight Queen (Ronnie Queen), carries on in her mother's style in the name of justice - inherited her gadgeteering skills & Midnight gadgets from Mom
Not to be rude I mean

- PereUbu
- Supporting Character
- Posts: 12
- Joined: Sun Jun 13, 2010 11:00 pm
- Location: South Carolina
Another Hero
SAPPHIRE STRIKER - 25 pts Hero
Secret ID: Wendy Leigh, high school student
B2 A2 M1
Drive/Accelleration, Athletics/Swimming, Medicine/First Aid
Appeal, Contacts, Instant Change, Age (16), Normal, Uncontrollable Powers
Flight - 3 pts
Force Field - 3, Finite - 2 pts
Boost: +2 Mind with Sapphire Beam - 2 pts
Special Attack - 4, Variable (Sapphire Beam) - 5 pts
Armor 3 - 3 pts
Appearance - Perky high school girl, won awards for school swim team, blue unitard and silver choker
inexperienced but enthusiastic; wants to help everyone
gained powers from magical sapphire set into choker
Secret ID: Wendy Leigh, high school student
B2 A2 M1
Drive/Accelleration, Athletics/Swimming, Medicine/First Aid
Appeal, Contacts, Instant Change, Age (16), Normal, Uncontrollable Powers
Flight - 3 pts
Force Field - 3, Finite - 2 pts
Boost: +2 Mind with Sapphire Beam - 2 pts
Special Attack - 4, Variable (Sapphire Beam) - 5 pts
Armor 3 - 3 pts
Appearance - Perky high school girl, won awards for school swim team, blue unitard and silver choker
inexperienced but enthusiastic; wants to help everyone
gained powers from magical sapphire set into choker
- PereUbu
- Supporting Character
- Posts: 12
- Joined: Sun Jun 13, 2010 11:00 pm
- Location: South Carolina
And a Villain
SNOWFIRE - 25 pt Villain
B2 A3 M1
Athletics/Running
Immortality, Never Surrender, Quick-Thinking, Destitute, Freak, Outsider, Versatile, Unskilled
Immobilization 1 - 1 pt (ice shackles)
Immunity (fire, cold) - 2 pts
Special Attack 2, Variable - 3 pts (ice beam)
Special Attack 2, Variable - 3 pts (flame blast)
Force Field 1 - 1 pt (ice shield)
Damage Shield 1, med. range - 2 pts (fire cage)
A fire elemental who was caught in the explosion of a cryogenic tank - in an amazing coincidence, far from being destroyed, one entire half of the being froze solid and it gained ice powers - now it works for whoever it wills, still being (as fire elementals are) flighty and capricious
(yes, I do aim for a very Silver Age genre feel
)
B2 A3 M1
Athletics/Running
Immortality, Never Surrender, Quick-Thinking, Destitute, Freak, Outsider, Versatile, Unskilled
Immobilization 1 - 1 pt (ice shackles)
Immunity (fire, cold) - 2 pts
Special Attack 2, Variable - 3 pts (ice beam)
Special Attack 2, Variable - 3 pts (flame blast)
Force Field 1 - 1 pt (ice shield)
Damage Shield 1, med. range - 2 pts (fire cage)
A fire elemental who was caught in the explosion of a cryogenic tank - in an amazing coincidence, far from being destroyed, one entire half of the being froze solid and it gained ice powers - now it works for whoever it wills, still being (as fire elementals are) flighty and capricious
(yes, I do aim for a very Silver Age genre feel

- MrJupiter
- Cosmic Hero
- Posts: 1505
- Joined: Mon Apr 05, 2010 11:00 pm
- Location: Trenton, Ont. (Canada)
- PereUbu
- Supporting Character
- Posts: 12
- Joined: Sun Jun 13, 2010 11:00 pm
- Location: South Carolina
I am absurdly proud of and amused by the power names I came up for this character:
THE ANGEL
BRAWN 1
AGILITY 2
MIND 3
(12 pts)
Weakness [Damaging]: x2 DMG from magic - +2 pts
POWERS:
Way Up In The Middle Of The Air: Flight 3 [Second Nature] (can fly even if wings are restrained) - 4 pts
Perfected Form: Immunity [Fire, Suffocation, Starvation] - 3 pts
True Sight: Scan 3 - 3 pts
Strike Dumb: Daze - 2 pts
Gift of Tongues: Omni-Linguist - 2 pts
Still, Small Voice: Mind Control - 5 pts
Holy Wrath: Mind Spikes 4 [Useable on Others] (Close Range) - 7 pts
Entertained Unaware: Changeling – 2 pts
Angelic Succor: Healing [Affects Others] 1 - 2 pts
ADVANTAGES: Appeal, Leadership, Immortal
DISADVANTAGES: Outsider, Public ID, Secret
SKILLS: Athletics/Acrobatics, Perform/Singing, Commerce/Bureaucracy, Social Science/History, Humanities/Religion
ORIGIN: Unknown - claims to be a real, actual angel but is always evasive about details; nobody is sure which side this enigmatic being is actually on
40 pts TOTAL (12 Stats + 30 Powers - 2 Weakness)
THE ANGEL
BRAWN 1
AGILITY 2
MIND 3
(12 pts)
Weakness [Damaging]: x2 DMG from magic - +2 pts
POWERS:
Way Up In The Middle Of The Air: Flight 3 [Second Nature] (can fly even if wings are restrained) - 4 pts
Perfected Form: Immunity [Fire, Suffocation, Starvation] - 3 pts
True Sight: Scan 3 - 3 pts
Strike Dumb: Daze - 2 pts
Gift of Tongues: Omni-Linguist - 2 pts
Still, Small Voice: Mind Control - 5 pts
Holy Wrath: Mind Spikes 4 [Useable on Others] (Close Range) - 7 pts
Entertained Unaware: Changeling – 2 pts
Angelic Succor: Healing [Affects Others] 1 - 2 pts
ADVANTAGES: Appeal, Leadership, Immortal
DISADVANTAGES: Outsider, Public ID, Secret
SKILLS: Athletics/Acrobatics, Perform/Singing, Commerce/Bureaucracy, Social Science/History, Humanities/Religion
ORIGIN: Unknown - claims to be a real, actual angel but is always evasive about details; nobody is sure which side this enigmatic being is actually on
40 pts TOTAL (12 Stats + 30 Powers - 2 Weakness)
- MrJupiter
- Cosmic Hero
- Posts: 1505
- Joined: Mon Apr 05, 2010 11:00 pm
- Location: Trenton, Ont. (Canada)
LOL. I too have a very difficult time of trying to "name" a flight power. I do love your Strike Dumb, Holy Wrath, and Angelic Succor power names very much. The others are good as well.PereUbu wrote:I am absurdly proud of and amused by the power names I came up for this character:
Way Up In The Middle Of The Air
All-in-all, a great take on an angel character!
- PereUbu
- Supporting Character
- Posts: 12
- Joined: Sun Jun 13, 2010 11:00 pm
- Location: South Carolina
This is a fun one - the idea just came to me out of nowhere today, and I ran with it!
LITTLE RODNEY (That Bratty Lil' Boy)
BRAWN 0
AGILITY 1
MIND 1 (+3)
(4 pts)
POWERS:
Heightened Mind – 1 pt
Skillful [4 extra skills] 2 – 2 pts
Door To Anywhere: Teleportation 4 [Gateway, Anywhere on Earth] – 5 pts
Bad Widdle Boy: Boost: 3 Brawn with physical attacks – 3 pts
Brand New And Broken Already: Special Attack 5 (+5 DM) [vs machines/toys only] – 6 pts
^^^^^^^[Linked to] Attack Weak Point – 2 pts
Nyaah, Nyaah, Can't Hit Me: Deflect 3 – 3 pts
ADVANTAGES: Celebrity, Resources, Immortality, Contacts [Demonic]
DISADVANTAGES: Age (apparent), Social Stigma [bratty kid], Normal, Freak [eternally 8 years old in appearance]
SKILLS: Athletics/Climbing, Athletics x2/Throwing, Athletics/Running, Occultism/Rituals, Streetwise/Gambling, Domestic/Manage, Investigation/Gut, Security/Social Engineering
MENTAL MALFUNCTION: Hates his condition and takes it out on everyone else
ORIGIN: Diagnosed with a wasting disease, former child star Rodney Kimberlough from the famous 60's sitcom series “Here Comes Rodney” made a demonic pact for wealth, fame and immortality. He got all three – but in the form of his previous celebrity; he now will spend his eternal life in the body of a eight-year-old boy. Rodney dresses in a striped shirt, dirty sneakers and denim overalls with a slingshot sticking out of a back pocket. His wealth has bought him the ability to live in luxury, but there are many things he can't do or have personally due to his apparent age, and he relies on his demonic and mortal assistants to accomplish them.
QUOTE: “Ha, ha! Sucker! Didja get hurt?”
26 pts TOTAL (4 Stats + 22 Powers)
LITTLE RODNEY (That Bratty Lil' Boy)
BRAWN 0
AGILITY 1
MIND 1 (+3)
(4 pts)
POWERS:
Heightened Mind – 1 pt
Skillful [4 extra skills] 2 – 2 pts
Door To Anywhere: Teleportation 4 [Gateway, Anywhere on Earth] – 5 pts
Bad Widdle Boy: Boost: 3 Brawn with physical attacks – 3 pts
Brand New And Broken Already: Special Attack 5 (+5 DM) [vs machines/toys only] – 6 pts
^^^^^^^[Linked to] Attack Weak Point – 2 pts
Nyaah, Nyaah, Can't Hit Me: Deflect 3 – 3 pts
ADVANTAGES: Celebrity, Resources, Immortality, Contacts [Demonic]
DISADVANTAGES: Age (apparent), Social Stigma [bratty kid], Normal, Freak [eternally 8 years old in appearance]
SKILLS: Athletics/Climbing, Athletics x2/Throwing, Athletics/Running, Occultism/Rituals, Streetwise/Gambling, Domestic/Manage, Investigation/Gut, Security/Social Engineering
MENTAL MALFUNCTION: Hates his condition and takes it out on everyone else
ORIGIN: Diagnosed with a wasting disease, former child star Rodney Kimberlough from the famous 60's sitcom series “Here Comes Rodney” made a demonic pact for wealth, fame and immortality. He got all three – but in the form of his previous celebrity; he now will spend his eternal life in the body of a eight-year-old boy. Rodney dresses in a striped shirt, dirty sneakers and denim overalls with a slingshot sticking out of a back pocket. His wealth has bought him the ability to live in luxury, but there are many things he can't do or have personally due to his apparent age, and he relies on his demonic and mortal assistants to accomplish them.
QUOTE: “Ha, ha! Sucker! Didja get hurt?”
26 pts TOTAL (4 Stats + 22 Powers)
- PereUbu
- Supporting Character
- Posts: 12
- Joined: Sun Jun 13, 2010 11:00 pm
- Location: South Carolina
Another villain:
HYPNOVIXEN
BRAWN 1
AGILITY 1
MIND 1
(6 pts)
POWERS:
Killing Me Softly: Multipower [Singing; must be heard] - 12 pts
**Confusion 2 [Large area]
** Daze [Large area]
**Mind Control
**Mind Spikes 5 [Useable On Others, Large area]
Boost: 3 Mind with Song Multipower – 3 pts
Or Is It Memorex?: Weaken Brawn 3 [Only vs. inanimate objects] - 2 pts
ADVANTAGES: Appeal, Resources, Contacts
DISADVANTAGES: Moral Code, Normal, Susceptibility (-3 Mind in the presence of loud noise)
SKILLS: Perform/Singing, Deception/Lying
ORIGIN: Former torch singer for a notable crime boss, gained her powers in a super battle (after which she abandoned her previous life and struck out on her own as an independent villain)
QUOTE: “Let me sing you to sleep – PERMANENTLY!”
22 Pts TOTAL (6 Stats + 16 Powers)
HYPNOVIXEN
BRAWN 1
AGILITY 1
MIND 1
(6 pts)
POWERS:
Killing Me Softly: Multipower [Singing; must be heard] - 12 pts
**Confusion 2 [Large area]
** Daze [Large area]
**Mind Control
**Mind Spikes 5 [Useable On Others, Large area]
Boost: 3 Mind with Song Multipower – 3 pts
Or Is It Memorex?: Weaken Brawn 3 [Only vs. inanimate objects] - 2 pts
ADVANTAGES: Appeal, Resources, Contacts
DISADVANTAGES: Moral Code, Normal, Susceptibility (-3 Mind in the presence of loud noise)
SKILLS: Perform/Singing, Deception/Lying
ORIGIN: Former torch singer for a notable crime boss, gained her powers in a super battle (after which she abandoned her previous life and struck out on her own as an independent villain)
QUOTE: “Let me sing you to sleep – PERMANENTLY!”
22 Pts TOTAL (6 Stats + 16 Powers)