Been trying out the BASH creator
http://www.bashcreator.net/#/sheets
Made up the Iron Giant below
Interested in your thoughts on it.
Iron Giant
29 points (14 Stats, 19 Powers , -4 Weaknesses)
Description...You are a 18' tall 2 Tons Iron Giant. Created by magic and awoken by recent excavation. You are not that bright and do not understand the world you have found yourself in. You tend to find someone to follow.
Mental Malfunction: Easily Lead
Brawn 5 Agility 2 Mind 0
x2 Defence, x6 Mental Defence, x8 Soak
Powers
- * Super Jump 1 (Jump up to 250 squares, at 10 squares per panel.) (1pts)
* A simple Mind full of confusion and rage : Mind Shield 3 (+6 to Mind to resist mental attacks.) Taking control of this giant can be painful but gives a powerful ally. (4pts)- * Tagged with [Mind Shield]
* Enhancement: Linked Linked to one power worth up to 2 pts. Both used simultaneously. Both must have same range/area.- * Mind Spikes 3 (When anyone uses a mental attack (or mind reading) against you, they take 3DM damage, soaked by Mind and Mind Shield (instead of Brawn and Armor).) (2pts)
- * Tagged with [Mind Shield]
* Limitation: Burn-Out When you use the power, roll 1d6. If the result is equal to or less than 3, the power cannot be used for the rest of the scene.
- * Tagged with [Mind Shield]
- * Mind Spikes 3 (When anyone uses a mental attack (or mind reading) against you, they take 3DM damage, soaked by Mind and Mind Shield (instead of Brawn and Armor).) (2pts)
- * Limitation: Always On Only applicable to Sustained powers. Power can never be turned off.
- * Tagged with [Iron Fist's]
* Enhancement: Linked Linked to one power worth up to 2 pts. Both used simultaneously. Both must have same range/area.- * Swift Strike 2 (Make one extra hand-to-hand attack; all attacks on page are at -1 Dice penalty. Can be combined with Paired Weapons.) (4pts)
- * Tagged with [Iron Fist's]
* Enhancement: Linked Linked to one power worth up to 2 pts. Both used simultaneously. Both must have same range/area.- * Boost (Agility) 2 (Increase Agility by 2 in specific conditions or circumstance.) (2pts)
- * Applies to powers tagged with [Iron Fist's]
- * Boost (Agility) 2 (Increase Agility by 2 in specific conditions or circumstance.) (2pts)
- * Tagged with [Iron Fist's]
- * Swift Strike 2 (Make one extra hand-to-hand attack; all attacks on page are at -1 Dice penalty. Can be combined with Paired Weapons.) (4pts)
- * Limitation: Always On Only applicable to Sustained powers. Power can never be turned off.
- * Enhancement: Range (Long) Range of 10x power's damage multiplier, or 10x power's level (20 sq.).
- * Enhancement: Area (Long Cone) Affects 14x14 square area.
* Limitation: Situational Power does not work (or only works) when certain conditions met, or certain time or place. Only on solid surface
- * Tagged with [Mind Shield]
Devastating Weakness (Damaging): Triple damage from Magic. (-4pts)
Skills
Mental Skills:
Physical Skills: Athletics/Acrobatics & Throwing x2
Advantages & Disadvantages
Immortality: You can't die (or can come back from the dead).
Quick-Thinking: Once per issue perform an interrupt action without spending a Hero Die.
Versatile: Once per issue you can perform a Power Stunt without spending a Hero Die.
Freak: You look very obviously weird.
Outsider: You are an alien, and do not understand the world very well.
Duty: You are a loyal servant of anyone who convinces you to follow them.
Other
Priority: x2, Defence: -2x2, Mental Defence: x6, Soak: x8+10, Hits: 100
Lift: 500 tons, Run: 6 squares, Jump: 250 squares (10/panel), Climb: 5 squares, Swim: 5 squares