Project 365
Posted: Tue Nov 08, 2016 1:21 pm
What Project 365? Well, I decided to take on the challenge of put out one new character conversion each day for the next year. Crazy uh? I decided to start my project with the characters of famed Villains & Vigilantes RPG. As there is so much material, where to start? I choice the Great Bridge, in which the villains of Japan are offered up to serve a new opponents for your heroes to battle.
So began Day 1 [Nov 8] of a year long journey, with...
Bakanaru-Kochihawa Koji
B 3[+3] A 1 M 1
Skills-
Streetwise/Crime
Powers-
Big Hammer
[Weapon Technique +1 to hit and Dmg, X4dmg, Variable] 3pt
[Swift Strike] 2pts
Mutant toughness [Armor 3] 3pts
Regeneration [Healing 2] 2pts
Heightened Brawn 1pt
Mental Malfunction- To Dumb to know better
Adv- Frightening Presence
Disadv- Unskilled
Combat-
Priority X1
Move Run 3sqs Jumping 9sqs
Soak X6 [+3]
Defense X1
Mental Defense X1
Stats 10 + powers 10 = 20
Origin & Background: Bakanaru [Foolish] has a big body, a big ego, and a tiny brain. Tell you just about everything you need to know. He spent several years working for various unremarkable criminals, and earning his unflattering nickname, before deciding to go out on his own. Not too surprisingly, considering his rather limited intellect, most of Bakanaru’s “heists” include food, video games, manga (comic books for our American associates), and “adult” videos. He has been surrounded on multiple occasions, but nothing has ever stopped Bakanaru from achieving his goal of liberating something he wants from someone who has it. Even our own Department 88 Samurai have attempted to stop him, but he seems as resilient as he is stupid. Further, his great strength turns his simple sledge hammer into a powerful weapon.
Combat Tactics/M.O.: Like his weapon, Bakanaru is an oversized
hammer. He has absolutely no subtlety in combat. Shrugging off most attacks, he simply goes after whoever he likes the least and attacks until his target is smashed or escapes, then he goes after another target until he finally gets what he is after.
Personality/Character Traits: Bakanaru could never be called
intelligent. He often mistakes people’s fear of him as genuine adoration and thus believes himself to be very popular. He is easily enraged when he does not get what he wants, and is likely to simply destroy an object rather than let someone else have it. Thankfully he is an idiot, otherwise he might actually commit a truly horrendous crime.
So there you have my first conversion.
So began Day 1 [Nov 8] of a year long journey, with...
Bakanaru-Kochihawa Koji
B 3[+3] A 1 M 1
Skills-
Streetwise/Crime
Powers-
Big Hammer
[Weapon Technique +1 to hit and Dmg, X4dmg, Variable] 3pt
[Swift Strike] 2pts
Mutant toughness [Armor 3] 3pts
Regeneration [Healing 2] 2pts
Heightened Brawn 1pt
Mental Malfunction- To Dumb to know better
Adv- Frightening Presence
Disadv- Unskilled
Combat-
Priority X1
Move Run 3sqs Jumping 9sqs
Soak X6 [+3]
Defense X1
Mental Defense X1
Stats 10 + powers 10 = 20
Origin & Background: Bakanaru [Foolish] has a big body, a big ego, and a tiny brain. Tell you just about everything you need to know. He spent several years working for various unremarkable criminals, and earning his unflattering nickname, before deciding to go out on his own. Not too surprisingly, considering his rather limited intellect, most of Bakanaru’s “heists” include food, video games, manga (comic books for our American associates), and “adult” videos. He has been surrounded on multiple occasions, but nothing has ever stopped Bakanaru from achieving his goal of liberating something he wants from someone who has it. Even our own Department 88 Samurai have attempted to stop him, but he seems as resilient as he is stupid. Further, his great strength turns his simple sledge hammer into a powerful weapon.
Combat Tactics/M.O.: Like his weapon, Bakanaru is an oversized
hammer. He has absolutely no subtlety in combat. Shrugging off most attacks, he simply goes after whoever he likes the least and attacks until his target is smashed or escapes, then he goes after another target until he finally gets what he is after.
Personality/Character Traits: Bakanaru could never be called
intelligent. He often mistakes people’s fear of him as genuine adoration and thus believes himself to be very popular. He is easily enraged when he does not get what he wants, and is likely to simply destroy an object rather than let someone else have it. Thankfully he is an idiot, otherwise he might actually commit a truly horrendous crime.
So there you have my first conversion.