Okay, I'm stumped. I've been using the random generators from Seventh Sanctum to come up with ideas for characters, and while this name is cool, I can't think of what to do with the character!
LADY GEMINI
ORIGIN: Blah blah former EMT blah blah radioactive waste.
B 1 A 2 M 1 (8 pts)
ADVANTAGE: Quick-Thinking
DISADVANTAGE: Normal
SKILLS: Drive/Acceleration, Drive/Control, Medic/Paramedic
POWERS:
Duplication 1 (1 clone, 50 Hits each) - 1 pt
Martial Arts Mastery [Defensive] - 1 pt
Healing 2 [Affects others] - 3 pts
13 pts TOTAL (8 Stats + 5 Powers)
Any suggestions for additional powers to fit this character concept?
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13 Point character?
- PereUbu
- Supporting Character
- Posts: 12
- Joined: Sun Jun 13, 2010 11:00 pm
- Location: South Carolina
- MrJupiter
- Cosmic Hero
- Posts: 1505
- Joined: Mon Apr 05, 2010 11:00 pm
- Location: Trenton, Ont. (Canada)
Yeah, I'd definately go with Weapon Technique (+1 to hit, +1DM to unarmed fighting), Attack Weak Point and up Martial Arts Mastery to at least rank 2 (adding fast and tricky styles).
Boosts and smoke bomb (Teleportation 1 or 2) would be cool. Fleet of Foot would be nice (if you didn't want her to be too fast: it increases leap to 2 squares as well).
Boosts and smoke bomb (Teleportation 1 or 2) would be cool. Fleet of Foot would be nice (if you didn't want her to be too fast: it increases leap to 2 squares as well).
- PereUbu
- Supporting Character
- Posts: 12
- Joined: Sun Jun 13, 2010 11:00 pm
- Location: South Carolina
I do like the idea of Doctor Ninja ("He cuts you up and puts you back together!" or "Smile and say 'ow'!") but I did manage to expand Lady Gemini to a proper character:
LADY GEMINI
BRAWN 1
AGILITY 2
MIND 1
(8 pts)
POWERS:
In Two Places At The Same Time: Duplication 1 (1 clone, 50 Hits each) – 1 pt
Night School Training: Martial Arts Mastery [ Defensive] – 1 pt
Adrenaline Junkie: Boost: 2 Agility in a crisis situation or aiding the injured – 2 pts
Mad Multitasking: Super-Speed 5 [Tiring] – 5 pts
Live, Dammit!: Healing 2 [Affects others, Finite] – 2 pts
Give Me Some Room Here, People: Push 3 [Large Area Burst] – 6 pts
ADVANTAGE: Quick-Thinking
DISADVANTAGE: Normal
SKILLS: Drive/Acceleration, Drive/Control, Medic/Paramedic
MENTAL MALFUNCTION: Adrenaline junkie and medical geek
ORIGIN: Blah blah EMT blah blah radioactive waste blah superpowers blah blah
QUOTE: “Nobody dies on my shift. Nobody!”
25 pts TOTAL (8 Stats + 17 Powers)
Sort of the ultimate EMT - super-fast, can heal people up on her own and can literally be in two places at once. Interesting how people picked up on the Martial Arts and went with that - I had been intending that to be a minor part of the character, something she learned just for self-defense.
LADY GEMINI
BRAWN 1
AGILITY 2
MIND 1
(8 pts)
POWERS:
In Two Places At The Same Time: Duplication 1 (1 clone, 50 Hits each) – 1 pt
Night School Training: Martial Arts Mastery [ Defensive] – 1 pt
Adrenaline Junkie: Boost: 2 Agility in a crisis situation or aiding the injured – 2 pts
Mad Multitasking: Super-Speed 5 [Tiring] – 5 pts
Live, Dammit!: Healing 2 [Affects others, Finite] – 2 pts
Give Me Some Room Here, People: Push 3 [Large Area Burst] – 6 pts
ADVANTAGE: Quick-Thinking
DISADVANTAGE: Normal
SKILLS: Drive/Acceleration, Drive/Control, Medic/Paramedic
MENTAL MALFUNCTION: Adrenaline junkie and medical geek
ORIGIN: Blah blah EMT blah blah radioactive waste blah superpowers blah blah
QUOTE: “Nobody dies on my shift. Nobody!”
25 pts TOTAL (8 Stats + 17 Powers)
Sort of the ultimate EMT - super-fast, can heal people up on her own and can literally be in two places at once. Interesting how people picked up on the Martial Arts and went with that - I had been intending that to be a minor part of the character, something she learned just for self-defense.