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13 Point character?

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PereUbu
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13 Point character?

Post by PereUbu »

Okay, I'm stumped. I've been using the random generators from Seventh Sanctum to come up with ideas for characters, and while this name is cool, I can't think of what to do with the character!

LADY GEMINI

ORIGIN: Blah blah former EMT blah blah radioactive waste.

B 1 A 2 M 1 (8 pts)

ADVANTAGE: Quick-Thinking

DISADVANTAGE: Normal

SKILLS: Drive/Acceleration, Drive/Control, Medic/Paramedic

POWERS:
Duplication 1 (1 clone, 50 Hits each) - 1 pt
Martial Arts Mastery [Defensive] - 1 pt
Healing 2 [Affects others] - 3 pts

13 pts TOTAL (8 Stats + 5 Powers)

Any suggestions for additional powers to fit this character concept?
[/bash]
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Heroglyph
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Post by Heroglyph »

she could have boosts and such to double her stats. movement to make her twice as fast, etc
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BASHMAN
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Post by BASHMAN »

Body Splitting and Martial Arts? It's a Ninja. Add the healing and we have "Doctor Ninja!".

Some other things to add: Attack Weak Point
Weapon Technique
Increase Martial Arts Mastery
Teleportation / Smoke Bomb
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MrJupiter
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Post by MrJupiter »

Yeah, I'd definately go with Weapon Technique (+1 to hit, +1DM to unarmed fighting), Attack Weak Point and up Martial Arts Mastery to at least rank 2 (adding fast and tricky styles).

Boosts and smoke bomb (Teleportation 1 or 2) would be cool. Fleet of Foot would be nice (if you didn't want her to be too fast: it increases leap to 2 squares as well).
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PereUbu
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Post by PereUbu »

I do like the idea of Doctor Ninja ("He cuts you up and puts you back together!" or "Smile and say 'ow'!") but I did manage to expand Lady Gemini to a proper character:

LADY GEMINI

BRAWN 1
AGILITY 2
MIND 1
(8 pts)

POWERS:
In Two Places At The Same Time: Duplication 1 (1 clone, 50 Hits each) – 1 pt
Night School Training: Martial Arts Mastery [ Defensive] – 1 pt
Adrenaline Junkie: Boost: 2 Agility in a crisis situation or aiding the injured – 2 pts
Mad Multitasking: Super-Speed 5 [Tiring] – 5 pts
Live, Dammit!: Healing 2 [Affects others, Finite] – 2 pts
Give Me Some Room Here, People: Push 3 [Large Area Burst] – 6 pts

ADVANTAGE: Quick-Thinking

DISADVANTAGE: Normal

SKILLS: Drive/Acceleration, Drive/Control, Medic/Paramedic

MENTAL MALFUNCTION: Adrenaline junkie and medical geek

ORIGIN: Blah blah EMT blah blah radioactive waste blah superpowers blah blah

QUOTE: “Nobody dies on my shift. Nobody!”

25 pts TOTAL (8 Stats + 17 Powers)

Sort of the ultimate EMT - super-fast, can heal people up on her own and can literally be in two places at once. Interesting how people picked up on the Martial Arts and went with that - I had been intending that to be a minor part of the character, something she learned just for self-defense.
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