Thanks! Yeah, I'm a big fan of benchmarks and always develop them for my games. I just hadn't gotten around to solidifying them for BASH! yet.Lindharin wrote:First, I think this is a great idea!
Actually, it's 13 pts! YOWZAH! That special attack with 5 levels of Ricochet really adds up! Oh, and one thing I'm interested in getting feedback on is the ranges I've assigned to things. Sometimes I think BASH! write-ups skimp on ranges, but sometimes I think I overdo it.Lindharin wrote:Captain America: I think his shield multipower should be 6 pts, not 12, right?

Good advice all around! I don't know why I went with my somewhat clunky construction for the running speed. I just gave him more of a Boost, as you suggested, and left it at that.Lindharin wrote:Hulk: Personally, I wouldn't link his Super Running and his Boost Agility. (snip) In fact, I might go so far as to say drop the Super Running and just go for a higher Boost (and maybe Fleet of Foot). (snip) As for Super Jump, how about adding the Extra Effect enhancement? It's pretty flexible about just how it gets interpreted. Hulk is just about the best (and most iconic) super jumper I can think of.
The Extra Effect enhancement is perfect! I hadn't noticed how versatile that is! That's the solution I'm using for the ever loving Hulk!
Thanks. I've been debating what to place this at (x3 or x4). I ultimately went with x4, just because he often uses it to wrap around Ben and hold him back. You get the sense that Ben could break out if he struggled, but that it's enough to keep him in check for at least a moment.Lindharin wrote:Mister Fantastic: I think a boost to brawn for elastic stuff is certainly appropriate. It's one element of the power that is easily overlooked, but definitely comes up sometimes. Of course, you could also say that it comes up rarely enough that it may just be him power stunting Boost, rather than having it all the time. That's a judgment call.
I'd considered Humanities (Photography), but was talking myself out of it by thinking that Humanities was more a knowledge skill than a craft skill. I'm probably over thinking this.Lindharin wrote:Spider Man: I would say Humanities (Photography), or if you don't like adding custom specialties then Humanities (Art). I would consider putting a Gadget/Ammo limitation on one of his web shooter multipower slots, whichever one uses the most web fluid (probably Immobilize). And then put the a Same Source limitation on the other slots of the multipower and his Swinging power. He can swing all day long, but once he starts using lots of web fluid for the big immobilizations, etc., then once he's out of fluid he can't swing either.
As for the web-shooters: your construction is brilliant! I love it! The only problem remains how drastic the Ammo rules are as written. If I make the Immobilize an Ammo draining function, he'll have a couple of shots in it at best (at least that's the way it seems to me). In the comics, he just doesn't run out that often. I simulated his occasional web fluid problem with a Disadvantage called Unluck, which allows the Narrator to make something go drastically wrong once per issue. This could be running out of web fluid, or it could be something else entirely. I think it works well for the web head.
Gurk! I think I'll house rule it!Lindharin wrote:Resistances: Bashman has said that Resistances halve damage before soak. I kind of agree with you that after might be better, and have been flip/flopping about whether I want to house rule it. My groups been distracted by some other stuff the last month or two so I haven't had to commit yet.

I was wondering that myself! The Unliving example makes it clear. Thanks!Lindharin wrote:Immunities: I don't think starvation and thirst are two separate immunities (see Unliving for example).
Yeah, I see your point. I wanted Thor to do x7 with a punch due to the formula I'm using to convert damage from SAGA. Basically, the DM in BASH! is 35% of the damage dealt is SAGA. Thor's 19 Strength comes in at x7. I got rid of the Special Attack as you suggested, and added the Variable Enhancement to his Weapon Technique, which allows him to put +2 into Damage, thus giving him the x7 I desire. It also makes him a little more flexible a combatant, which I like.Lindharin wrote:Mighty Fists: I'd just use the +1 attack, +1 damage from your broad HtH Weapon Technique, myself. Not sure that having a +2 Special Attack that doesn't stack is needed for the concept or worth the points.
Again, great advice! One problem - if you read the description, Space can't be used in atmosphere. The Narrator can fudge this, of course, but I'm trying to be a bit by the book (my house rules not withstanding). Were you the one that recommended Hyperflight in an earlier thread? Do you think it's worth granting Thor both Hyperflight (which would amount to extra effect for flight in atmosphere) AND Space? I think he can do both in the comics. Anyway, that's what I've done for now, and I've reduced his combat Flight to 15 Squares.Lindharin wrote:High Flight Speed: I'm not convinced I'd give him the Super Speed trick; he has really fast out-of-combat speeds. (snip) To represent his out of combat speed there are two solutions. (snip) I just put the Space enhancement (from the Cosmic powers section) on the Flight power. It's long distance speeds are exactly what I think of for the really fast speeds some fliers reach, including Thor. It's the same cost, and just feels more appropriate to me.
This is what feels right to me as well, except that I would allow the lighting bolt attack to ALSO stand in for his other energy attacks (mystical, cosmic, etc.) - given that it has the Variable Enhancement.Lindharin wrote:Specifically for Thor: I'd probably use two Special Attacks, one for his melee/ranged hammer attacks, and the second for his Lightning. But ultimately it is up to the narrator.
LOL! I'd be fine with rumbling, but I see it more as a healthy dialogue.Lindharin wrote:Personally, I agree with many of your choices, though there are a handful I looked at and said "*?!?".But it really is irrelevant to this thread, although if its the type of thing you enjoy and you'd like to engage in that (maybe in another thread?), I'm ready to rumble!

Thanks, Lindharin. You are a scholar, a gentleman, and an all around big help!Lindharin wrote:More later, but from what I've seen on a quick look, great job all the way around!

Best,
Dragonfly