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Volsung's builds (Overdrive DP7 )

Your heroes, villains, vehicles, and HQs
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Volsung
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Post by Volsung »

You're so cruel! I'll need the Arch-enemy and the rogue's gallery disadvantages! :D

When I first thought of that character I imagined him as a street level one. World class ones are already so powerfull it makes my head spin^^
With his capacities ,Zero was not initialy destined to be a private detective. But that's the path he choosed.
What about a duck who joins the NASA! :D
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Volsung
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Post by Volsung »

Character sheet updated with another sketch. I'm still experimenting.
I should adjust the layout aswell.
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Post by Volsung »

With AslanC we talked a little about my so-called Detective and agreed that he needed some adjustments .
So here's Detective Zero Mark 2.

Zero is an highly advanced android. He/it does't know how and why he/it was created. His first memory is waking up in an empty lot during a stormy night.0 was the only Id that can be found on his metal skin.He wandered in the downtown ,kept a low profile and observe the humans...He was looking for a purpose, to figure why and what he was.
He finally met that man :Ray Andrews. The decisive meeting that would change his life.
Ray was a private detective caught up in a gunfight between rival gangs. Zero stepped in and saved his life. A strong friendship was born that night. Zero became his partner and found a family in the person of Ray and his daughter Emily. Alas Ray's investigations angered a mob boss. A hitman ended Ray's life. Zero catched the killer but the damage was done... For her father's memory , Emily decided to continue his work. Nowadays their duo is well known in the neighbourhood.

Brawn: 4 Agility: 2 Mind: 4

Powers
Self maintenance:Healing 1 (10 Hits/Hour, ×1 roll/Affects (Power affects unliving)) (2pts)
Armor 3 (×7 soak) (3pts)
Super Jump (160 sq/Charges) (1pt)
Skillful 1 (2 extra skill picks) (1pt)
Scan 3 (×7 Scan Roll/Charges) (2pts)
Omni-Linguist (Activation) (1pt)
Danger Sense (2pts)
Daze (smoke or blinding flash,not sure yet) (Charges/Close range/Small Burst) (3pts)
Brawler: Special Attack 4 (+×2 dmg/+×2 hit/Variable/Touch) (5pts)

Mental Malfunction
Protector/ Would like to be human.

Advantages
Photographic Memory, Contacts, Unliving,

Disadvantages
Destitute, Ward (Emily Andrews), Public ID

Skills
Athletics/Throwing, Stealth/Shadowing, Streetwise/Gather Information, Technology/Repair, Investigation/Analysis, Computers/Hacking

(20 Stats +20 Powers = 40 pts)

No points left for HP^^ I know^^
I'm not sure that a sustained power like Omni-Linguist can be purchased with the Activation limitation.
AslanC if 'Mark II' is ok than I could make a cleaner sheet.
(I love the layout of Bashman's recent characters.)

EDIT:On second thought,maybe I shouldn't limit my only movement power ^^;
Hitchhiking lacks of 'panache'^^
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Post by Volsung »

AslanC! I can take a weakness. It's comptible with the concept.

I'm not very familiar with weaknesses but I found an archetype with this:

Weakness -2: Amphibious. This character has a negating
weakness to being dry. After 24 hours without being immersed
in saltwater, s/he loses his/her powers and physical stats drop
to B2 A1.

I can adapt that weakness to Detective Zero with electricity needs to recharge batteries.
(Then I can payout my super jump limitation and even take a keen sense, like super hearing.)
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Post by AslanC »

Sure that works.

You might want to get some hero points though and not max out to 40. You will want them later I promise ;)
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Post by Volsung »

AslanC wrote:Sure that works.

You might want to get some hero points though and not max out to 40. You will want them later I promise ;)
I'd prefer to earn those points in game! :D
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Post by Volsung »

The team just got a Brick that is stronger ,tougher and faster.
Then Detective Zero should alter his 'niche'^^
( I was planning to draw him with a thinner bulk anyway :D)
I'm thinking about a Detective Zero 'mark III".
I should really settle that character before the adventure really begins.
(By the way, I bought skillfull without taking any more skills)
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Post by Volsung »

Here it is. I'll work on a final sketch soon. (I might even give it a try in 3d later.)


Detective Zero Mark 3

Brawn: 3 Agility: 3 Mind: 4

Powers
Armor 3 (×6 soak) (3pts)
Super Jump (90 sq) (2pts)
Keen Senses (super hearing) (1pt)
Scan 3 (×7 Scan Roll/Charges) (2pts)
Super Speed (Acceleration module) 3 (Burn-Out) (2pts)
Invisibility(CloackingDevice) (Standing still) (1pt)
Telepath(inquiry device) (ESP/Charges) (1pt)
Self maintenance:Healing 1 (10 Hits/Hour, ×1 roll/Affects (Power affects unliving)) (2pts)
Danger Sense (2pts)
Artillery: Special Attack 2 (+×1 dmg/+×1 hit/Close range/Small Burst/Variable) (5pts)
Daze (smoke or blinding flash (Charges/Close range/Small Burst) (3pts)

Weakness
Devastating Negating(Unknown device designed to switch him off)

Mental Malfunction
Protector/ Would like to be human.

Advantages
Photographic Memory, Contacts, Unliving,

Disadvantages
Destitute, Ward (Emily Andrews), Public ID

Skills
Athletics/Throwing, Pilot (use mind)/Evasion, Stealth/Shadowing, Streetwise/Gather Information, Technology/Repair, Investigation/Analysis, Computers/Hacking

(20 Stats +24 Powers -4 Weakness = 40 pts)

With the Variable Artillery power, I'll be able to use amusing weaponry according to the situation, inspired by Super Robots Shogun ^^ by editing range, area and hit/damage values. :D
Detective Zero is changing in an offensive inspector Gadget^^
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Post by Volsung »

I must make a choice^^
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Post by Volsung »

Image
I'm still unsure about the colors so for now, it will be black and white.
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Post by BillionSix »

Bear in mind that though he will always have the same skin, he can own a variety of different colored trenchcoats. ;)
So why stick with one? 8-)
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Post by Volsung »

BillionSix wrote:Bear in mind that though he will always have the same skin, he can own a variety of different colored trenchcoats. ;)
So why stick with one? 8-)
True :) And he 'll probably ruin his clothes once per adventure^^
But that trenchcoat is also a costume.
Like in a comic book, his colors should remain the same in each issues.
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Post by Dustland »

I actually like the black and white color scheme! Just my opinion.

Also, sorry Volsung, when I created The Elemental I thought the group didn't have a brick yet; I didn't mean to step on Zero's steel toes!
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Post by Volsung »

Don't worry! I admit brick (and speedster) mixed with an hothead+show-off attitude are my favorite type of characters^^.
But Zero's identity comes more from his background and personnality than his powers.
Even Bashman noticed that a detective strong as a demi-god was quite odd^^
I'm glad the way he is now^^
I hope he's not flawed. My only nightmare as a player is to play a complete foil or to lag behind.(When I don't want to)
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Post by Volsung »

Image
I'm so undecided^^
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