I especially like the new power Katara has. She sometimes gets a sixth sense about people and places, due to the fact that she's a cat and has nine lives.

KATARA
Brawn 3, Agility 3, Mind 2
Soak x3, Defense x5, Mental Defense x2
Powers:
Claws: Special Attack 2 (+2 DM) 2 pts
Cat-Like Reflexes: Danger Sense 3 pts
Heightened Olfaction: Keen Senses (smell x5) 1 pt
Athletic Build: Fleet of Foot (run 12 sq, jump 10 sq) 1 pt
Nine Lives Déjà Vu: Clairvoyance 1 (past) 1 pt
Skills: Athletics x3 (Climbing), Outdoor x2 (Tracking), Pilot x3 (Atomic Steeds), Science x2 (Genetics), Stealth x3 (Prowling)
Advantages: Appeal, Super Vehicle
Disadvantages: Freak, Outsider, Public ID
Mental Malfunction: Birthed and raised among the New Men of Wundagore Mountain, Katara is unused to the outside world, but has a cat's natural curiosity.
23 points (16 stats, 8 powers, 2 advantages, -3 disadvantages)
Katara's Atmoic Steed: B2, A3, M1 Powers: Hovering (12 squares) 1 pt, Flight 4 (20 sq) 4 pts, Super Speed 3 [limitation: movement only] 2 pts, Disadvantages: Open, No Seatbelts. Total: 18 pts

* pic from BASH! Ultimate Edition p.114
An example of an atomic steed:
