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kev's BASH!-BUILDS: Ameri'kid & Talon

Your heroes, villains, vehicles, and HQs
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MrJupiter
Cosmic Hero
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Location: Trenton, Ont. (Canada)

Post by MrJupiter »

Awesome character, kev. Great concept and pic. It may be Ameri-Kid's slang, but if not then dood is mispelled (dude). As always, you have some of the greatest names for your character's powers.

Hey Kev. Have you considered creating a two-page character sheet? Your page is layed out incredibly well, but the type is so small, its a little hard to read.
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MrJupiter
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Post by MrJupiter »

P.S. I'd love to see the pictures before you add your touches. They look fantastic (like the artist had done it that way).
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kevperrine
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Post by kevperrine »

This is another potential for play in our upcoming game...

Image
TALON
The Avian Avenger
Name: Harlan Robinson

Mental Malfunction:
Young Harlan Robinson was taken under the wing of the world-renown hero “Great Owl”. Trained in criminal investigation & crime fighting, he donned an hi-tech flight-harness exo-skeleton. Under the guise of “TALON” years of gleeful heroing at the side of his mentor came to an abrupt end when Great Owl disappeared & Harlan quit. Nearly 5 decades later, the world's heroes have dissappeared & a more cynical Talon is reborn!
Quote:

----------Stats----------
BRAWN: 3
AGILITY: 4
MIND: 2
SOAK: x3, [x1 Base] (Armor 2)
DEFENSE: x4, [x2 Base] (DangerSense), x5 vs HtH (MAM-Def)
MENTAL DEFENSE: x4, (MindShield 1)

----------Powers----------
HUNTER WING-HARNESS (Flight 3) 15 sq.
L: Gadget Weakness – Fading: -1Lvl w/each use (choice of aspect),
Panel rest/recharge +1Lvl. L: wings can be restrained.
E:Linked – FASTER (SuperSpeed 3) extra panel or +1Agility/Page.

BETTER (Boost Agility 1) only Skills.
ON IRON WING (Armor 2)
E:Multi-Power: HAZARD SUIT (Immunity 2) Cold, Electricity.

WING-BUFFET (Push 2) x2DM Knock-back; Dmg x10,
Area Med Burst 5x5sq (>19=full,20+=half,30+=third,40+=None)
E:Linked: STRONGER (Boost Brawn 3) only str powers/dmg.

AIR TREMORS (Danger Sense) ½ confusion/blind-fight/invisibles.
E:Multi-Power: AVIAN MASK (Super Senses 2) Darkvision, Telescopic Sight.

HIDE IN PLAIN SIGHT (Invisibility 3) move; -4DP to hit.

HERO TRAINED (Skillful 1)
GRISLED MIND (Mind Shield 1)
(MAM) Fast(20 Acro =kickup), Defensive, Tricky(counter missed HtH atk).
E:Multi-Power – Attack Weak Point (20+ hit = x2Dmg or HP Atk roll)

----------Advantages----------
Security Clearance [High-level clearance (backdoors)], Never Surrender [1/issue snap out of it], Jack of All Trades [-1 DP untrained], Headquarters [Aves Field (The Roost) ½CPs]

----------Disadvantages----------
Age [Age: 61], Duty [Being ideal hero], Flashbacks [Diff 20 Mind = Dazed until success or 3 pages], Cursed [1/issue Narrator forces re-roll, take worse], Flashbacks [Diff 20 Mind = Dazed until success or 3 pages], Cursed [1/issue Narrator forces re-roll, take worse]

----------Skills----------
Athletics 2 (x5)/Acrobatics, Athletics/Flying, Escapology/Improvising, Pilot/Pursuit, Stealth 2 (x5)/Evading Security
Streetwise/Crime, Investigation/Analysis, Security/Surveillance, Outdoor/Tracking

----------Weakness----------
Damaging-Water/Ice = x2Dmg (before Soak)

----------Breakdown----------
Breakdown: 31= Stats: 18, Ads/Disads: -1, Powers: 16, Weakness: -2

----------The Origin Of...----------
Talon is an optimist in a pessimists world. He blames himself for the lose of his former partner and mentor and that drives his life. He doesn't want to let anyone down, so he excels at pushing others away. Too bad he's also a skilled leader and people person. Talon is in great shape for his age. He has to be… With a youth of movie star good looks he's now the elder statesman. Costumed in a more moden version of his sidekick costume, it makes it harder to work in the dark corners of the city in bright white, but a man's gotta have a challenge, don't he?... Talon hates not knowing… In this modern world he's the old man without any powers to protect himself from mistakes - he can't afford to not know…

BUILD COMMENTARY
Power Commentary - if anyone's interested I'll go into it. Anyone?

and that's TALON!!
thoughts?

-kev-
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kevperrine
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Post by kevperrine »

This is another potential for play in our upcoming game...

Image
the AWESOMIST
Mr. KEWL
Name: Dwayne Daniels

Mental Malfunction: Dwayne was never very awesome. His job was sorta cool, as an astrology columnist for the city news many folk learn their fortunes from his section! But when looking up into the cosmos on that fatal day when all the heroes disappeared, Dwayne's eyes were horribly burned! The “goob” that somehow transferred from space had given him powers... AWESOME powers!
Quote:

----------Stats----------
BRAWN: 3
AGILITY: 2
MIND: 2
SOAK: x4, (Armor 1)
DEFENSE: x4, (Deflect 2)
MENTAL DEFENSE: x4, (Deflect Mind 2)

----------Powers----------
I CAN FLY!! & SO CAN YOU (Flight 4) 20 sq;
E: Affects Others, Area Med Burst 5x5 sq; L: Disorienting – lose next panel.
E: Space Flight; L: Disorienting – lose next panel.

I'M INVINIBLE!! (Deflect 2); E: ExtraEffect – Deflects Mental Atks.
STILL INVINIBLE!! (Armor 1).

AWESOME PEEPERS! (X-Ray Vision) through 5' except lead.
E:Multi-Power – (Super Senses) telescopic vision.

EYE GOOB! (Continual Dmg 4) Dmg x4; Area Med Line 8x2sq;
L: Activation – roll d6, on 1 power fails this page;
E:Linked – (Immobilization 3) -4 Def rolls; escape=Brawn vs Diff30.
E: Extra Effect – GreenGoob remains (30' cube/use; 10 Soak/60 Hits).

I SPEAK ALIEN!! (Omni-Linguist).

----------Advantages----------
Alter Ego [2 lives, separate memories/skills], Appeal [+2 MB persuasion ], Celebrity [ People anxious to do you favors], Police Powers [Invested with legal authority]

----------Disadvantages----------
In a Relationship [Wife: Carrie Daniels], Involuntary Change [Change when people need “awesome”], Obvious Presence [Eye-glow continual, -4DP to hide/stealth, disguise], Cursed [1/ issue Narrator forces re-roll, take worse; trouble magnet], Obvious Presence [Eye-glow continual, -4DP to hide/stealth, disguise], Cursed [1/ issue Narrator forces re-roll, take worse; trouble magnet]

----------Skills----------
Escapology/Improvising, Athletics/Flying
Deception/Persuation, Occultism/Astrology

----------Weakness----------


----------Breakdown----------
Breakdown: 36= Stats: 14, Ads/Disads: 0, Powers: 22, Weakness: 0

----------The Origin Of...----------
The source of the AWESOMIST's powers come from the far reaches of space... but more than that! Through some sort of bizarre transposition – the “green goob” (the source of his powers) duplicated Dwayne, creating a “goob” version identical to the original but imbued with AWESOME power. In times of need (the original Dwayne swears it a curse!) Dwayne is transposed into the strange universe from which the goob comes – returning the duplicate version in his place. Though sharing the same thoughts & memories, neither Dwayne can control the other – neither really even like one another... But it is with great power that Dwayne still experiences the AWESOME... or at very least the memories of said AWESOME!!

BUILD COMMENTARY
Power Commentary - if anyone's interested I'll go into it. Anyone?

and that's the AWESOMIST!!
thoughts?

-kev-
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kevperrine
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Post by kevperrine »

MrJupiter wrote:P.S. I'd love to see the pictures before you add your touches. They look fantastic (like the artist had done it that way).

Thanks MrJupiter!
To be honest, some of the images are much more straight up uses from other artists I've found. I've got a bunch of images saved and have the artist's DeviantArt page saved - to ask those artists to do work for me in the future if/when I make my own character folio to print!

That said. I almost always change something from the originals, simply to make them custom for myself and my game group. Whether it's just changing colors or twisting things a bunch.
If you have questions about the art, ask... I can tell you what I did to the image.
For example - "the Awesomist" was just too... [wait for it] ... AWESOME!! to change much from the original. I updated the colors and changed the newspaper (behind him) to my city's name. But that's about it. I even kept the filename, the original artist made. LOL
I should REALLY keep the artist's name and note it with the art, but that'd take more time than I wanna take for my own home-game use. If I were to want to actually use the idea from the art for a product, I'd talk to the artist and/or credit them.

And on the character sheet.
The image you're seeing is only a jpg of the PDF (that's a full page and easy to read), and the PDF is just an export from my "AMAZING BASH! BUILDER" file that I'm constantly updating with OPEN OFFICE (changed from Excel, to format better and free for anyone).
I have thought of making a second page, but the inspiration for what to put on it or how to organize it just hasn't hit me.

If I made a second page, what would you put on it?
anyone?

thanks
-kev-
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Solarblast
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Post by Solarblast »

kevperrine wrote:As I've noted, our game-gang playing BASH! is swapping between Narrators in a "Round Robin" style. Last Issue we played super-fun teen-team PC-Heroes. Up this week we've been asked to come with a little more "fire-power" in the range of higher Street Level style. Adult heroes.

This is one of my ideas I'm working on.
As normal, I appreciate thoughts, rule-corrections, ideas, questions, etc...

PS...
I'm also working on the look/style of Simpson's AMAZING BASH! BUILDER Excel Character builder. I don't have an image for "Cindy" yet, but the sheet's looking shiny. Tell me what you think!
Image
Cinderella Man
the punching bag
Name: Jake "Jacob" Lawrence Sullivan
Mental Malfunction: Some people can't fight. Those are the nice folks ya gotta fight for & the more he faces, the harder it is to break him. That's the way he likes it, constantly spoilin' for a fight. He just never knows when to quit, even when he's beaten.
Quote: hey… HEY! That ain't right! What the * do you think yer doing'??

----------Stats----------
BRAWN: 3
AGILITY: 2
MIND: 1
SOAK: x3,
DEFENSE: x2
MENTAL DEFENSE: x5, (Mind Shield)

----------Powers----------
SHAKE IT OFF (Healing 3) Concentration;
Combat panel to heal Dmg = Healing Lvl roll. Downtime: Heal 10 Hits/hr per Lvl.
L: Activation - roll d6: on a result of “1” does work for the page.
PIG-HEADED (Mind Shield 2) +x4 Mental Def.
L: Tiring; two consecutive Pages only (unless Push Yourself).

WHAM! (Paired Weapons) Extra HtH/panel at -1DP each.
BAM! (Swift Strike) Extra HtH/page at -1DP each.

WHEN I HURT, YOU HURT! (Special Atk 4)
L: Situational - Variable, Dmg can only get better equivalent to his HITS.
100 HITS: x3 Dmg; x7 Atk.
90 HITS: x4 Dmg; x6 Atk.
80 HITS: x5 Dmg; x5 Atk.
70 HITS: x6 Dmg; x4 Atk.
60 HITS: x7 Dmg; x3 Atk.
LIGHTS OUT (Daze) E: Repels target;
x4 vs. Mind; success loses Panel until 20.
LINKED (Boost Mind 3) Circumstantial - Only for Daze.
L: Situational - Must hit with a basic melee (x3 Atk).
HEAVE-HOE! (Push 2) Brawn shoulder throw x4 Atk, x8 Knockback.

URBAN CLIMBER (Clinging) L: cracks & finger punched holes.

----------Advantages----------
Never Surrender 2 ["Snap out of it" twice], Blaze of Glory [+2DP <30 HITS], Immortality [Yeah, he's really really old…]

----------Disadvantages----------
Age [Yeah, he's really really old…], Cursed [Trouble magnet; 1/Issue Narrator can tell you to re-roll, take worse], Unskilled [Book learnin' sucks. Default a skill at -x2MP], Public ID [Minor Celebrity: a popular boxer (won/lost Championships half-dozen times)], Rogue’s Gallery [Half the mugs & crooks in the city wanna pummel him (and have!)]

----------Skills----------
Athletics/Acrobatics
Streetwise/Gather Info

----------Weakness----------
Damaging-x2 Dmg vs. Hand-to-Hand Atks, 'cause bein' a boxing bruiser just hurts… "Cindy" bruises easily & feels every iota of every lump he takes. Getting popped stinks!

----------Breakdown----------
Breakdown: 27= Stats: 12, Ads/Disads: -1, Powers: 18, Weakness: -2

BUILD COMMENTARY
AAaaaaaaaaaaaalllllllllllRRiiiiiiiiight!! Cinderella Man is my take on a combo of ideas ... Inspired by Brad Pitt from Fight Club, mixed with a little Wolverine (healing) and crazy fighting skills (though not much super Brawn/Agility). A down on his luck guy, who's real "power" is to barely pull out wins, but only when lives are on the line (meaning a local bruiser in a bar might kick his butt at times) He has an indomitable willpower, just won't stop. Semi-crazy (in a good way) Irish Barfighter, that can barely get buzzed but doesn't let that stop him from trying to get drunk! He never goes a day without getting in a fight - hence his "mask" is his bruised face! hehe

Okay... Powers and such for my first draft interpretation of that.
"SHAKE IT OFF"... I wanted to have a tough guy with no armor and very little chance to dodge, but a good chance of staying in the battle. Healing is what he'll use for that! I wanted to have it limited though, because I liked the idea of his bruises and such just don't heal that easily/quickly. So I mimic that with the Limitation for Activation (it's also a fun randomizer I wanted to play with for the down on his luck style of Cindy).

"PIG HEADED"... follows up on his indomidable will, he just won't give up. But darn it's tiring. I took that Limitation to represent the fact that even with Healing, all that damage he might take HURTS bad! So it just gets tough for him to keep going with his ultra-willpower.

For attacking, Cindy's got a lot of talent but no skill (hence no Martial Arts type trainings). "WHAM, BAM" load up his attacks for 3 in a Panel when needed. "WHEN I HURT, YOU HURT!" is my attempt at some fun. I wanted an increasing power attack similar to a Hulk style. So I gave the Special Atk a Limitation that is a type of "variable" but not really. It sorta stinks alot more than a -1 Limitation. But I like it. Basically to hit harder, Jake needs hurt more.
LOL... I could see him actually putting himself in danger (taking a shot!) or asking a teammate to punch him ... just to get "riled up"!!

I wanted to follow up some of his Damaging attacks with some fun street fighter whammy. So I decided to go with a Daze attack for "LIGHTS OUT". I bought it with the extra that repels the target, with a Limitation that he must make a physical attack/hit to even be able to start the Mind check for the Daze. That's LINKED with a Boost Mind, to help out since CM isn't the sharpest tool in the shed normally.

The I wanted a flip-throw or even a kick in the chest type knockback attack. "HEAVE-HOE!" does that with a Push attack, knocking someone back an average of 56 ft or so!!

I wanted a little movement fun. I almost went with a Super Jump. But then I though..... nah... I see Cindy as a very "grounded" and somewhat clumsy hero. So leaping a small building didn't fit my image (even though a Jump or even Flight is always super HANDY in a supers game!). Instead... I liked this idea of him getting "higher ground" now and then - climbing up buildings and such. For a 1pt power you can't reduce it with a Limitation, but my idea is that he must be able to jam his fingers in the bricks for a bowling-ball style finger-climb hole effect. So... even without a cost-break, it fits my imagination... so in-game I'll go with that as a description, so climbing a glass wall... just wouldn't work.

As for ADs & DISADs... Pretty simple mostly. One that I'm not sure of, but can't imagine would be overwhelming. I decided to take the "Never Surrender" ADV twice. Not sure if that's legit by the rules, but it fits my idea for CM - the ability to "Snap out of it" alot to fit his willpower theme.
I loved the "Cursed" idea. It's a DISAD from the "Fantasy" section in the BASH! UE book, but I liked the suckiness of it. I usually like alot of skills, but went with Unskilled to fit the theme. The Rogue Gallery and his Public ID - is the fact he's been known as a boxing champ on and off. Getting beat more than winning. So that makes up a load of people that know him, but overall no one really cares too much. So he still "wears" a costume and "mask".

For a Weakness... I wanted something fun that represented the theme again. My idea... Damaging vs. any Hand-to-Hand attacks. Basically he's an over glorified bar fighter. So my thought was that he takes a load of lumps and bruises and as he does he gets stronger (with his Special Atk power above). That said... with a BIG punch in the face (like BASH! is prone for now and then!) he might be knocked so far down (with only 80 HITS to begin with for Age) that he might get one-shotted with a punch quick... we'll see in play!
Either way the very common Damaging thing (other fists!) fits his boxing style. Hopefully he'll have a shot to heal before falling down!



PS...
Does HEALING still work after a PC-Hero is reduced to 0 HITS? If he does go down... can his healing still work to wake him up?
Reminds me a lot of Wildcat from the Justice Society.
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kevperrine
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Post by kevperrine »

I updated some things after PLAY this past weekend... on AMERI'KID's stats & on the base character builder too.

Ameri'Kid was super fun to play. Toying with figuring out how to overcome his weaknesses (not actual weaknesses, but rather his "0" level Brawn, and lower abilities) was fun. And using his powers were interesting and creatively fun.
I rebuilt his Skateboard to be just a gadget (not a SuperVehicle) because my Narrator mentioned that it seems just like an easy way to get powers that could/should be on the base Hero... Like it was breaking the "SPIRIT" of the rules (even though it was technically fine). I totally agreed after thinking about it, and changed.

The "Same Source" limitation was interestingly fun to see in play. As Ameri'kid couldn't use several of his "powers" (with the skateboard) ... if he was using one for movement, he couldn't also attack, etc... (without possibly being allowed to do both with either a HeroDie expense or maybe having to make a higher Acrobatics check or something...)

Here's the new sheet:

Image
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