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shape-shifting eco-warrior
- doktorelektron
- Costumed Crimefighter
- Posts: 105
- Joined: Tue Mar 15, 2011 11:00 pm
shape-shifting eco-warrior
Just posted this over at rpg.net.
http://forum.rpg.net/showthread.php?573 ... orite-game
Thought I might as well post it here too.
RED TAIL
Journalist Raymond Hunt was investigating claims of illegal toxic waste dumping in Miskanepi Bay. Tailing an unmarked truck to a waterfront warehouse, he climbed inside through an open skylight to take a look around. After a sharp blow to the back of the head, the unconscious Hunt ended up drifting out to sea on the evening tide, along with several hundred gallons of chemical pollutants. Luckily for him his body was spotted by a patrol boat and hauled out of the water. Hunt spent the next nine days in intensive care. During this time his spirit wandered the mythic lands of his Native American ancestors. He met his own ancestor Wise Bird of the Morning, who gifted him with mystical spirit powers. As RED TAIL he uses these powers to combat evil and to protect the natural world from those who would harm and exploit it.
BRAWN 2
AGILITY 3
MIND 2
SPIRIT POWERS: MULTIPOWER
HAWK FORM: SHAPE-SHIFTING (LIMITATION: SINGLE FORM) LINKED/W SHRINKING 2
-BRAWN 1
-AGILITY 3
-FLIGHT 3 (LIMITATION: WINGED)
SPIRIT BOW: SPECIAL ATTACK 3 (+x1 TO HIT, +x2 DM, MID RANGE)
BIRD CALL: X MASTERY 2 (BIRDS, LIMITATION: ONLY IN HAWK FORM)
HEALING 2 (LIMITATION: ONLY IN A NATURAL ENVIRONMENT)
KEEN SENSES 1 (VISION)
DANGER SENSE
MARTIAL ARTS MASTERY 1 (WRESTLING)
SKILLS: ATHLETICS/ACROBATICS, RIDE/CONTROL, STEALTH/HIDE, INVESTIGATION/GUT, OUTDOOR/TRACKING
ADVANTAGES: CONTACTS, MENTOR (ANCESTOR SPIRIT)
DISADVANTAGES: IN A RELATIONSHIP (WIFE), WARD (SON)
WEAKNESS: DAMAGING (CHEMICAL POLLUTANTS & TOXINS)
MENTAL MALFUNCTION: PROTECT & PRESERVE THE NATURAL ENVIRONMENT
(STATS 14 + POWERS 13 – WEAKNESS 2 = 25PTS)
http://forum.rpg.net/showthread.php?573 ... orite-game
Thought I might as well post it here too.
RED TAIL
Journalist Raymond Hunt was investigating claims of illegal toxic waste dumping in Miskanepi Bay. Tailing an unmarked truck to a waterfront warehouse, he climbed inside through an open skylight to take a look around. After a sharp blow to the back of the head, the unconscious Hunt ended up drifting out to sea on the evening tide, along with several hundred gallons of chemical pollutants. Luckily for him his body was spotted by a patrol boat and hauled out of the water. Hunt spent the next nine days in intensive care. During this time his spirit wandered the mythic lands of his Native American ancestors. He met his own ancestor Wise Bird of the Morning, who gifted him with mystical spirit powers. As RED TAIL he uses these powers to combat evil and to protect the natural world from those who would harm and exploit it.
BRAWN 2
AGILITY 3
MIND 2
SPIRIT POWERS: MULTIPOWER
HAWK FORM: SHAPE-SHIFTING (LIMITATION: SINGLE FORM) LINKED/W SHRINKING 2
-BRAWN 1
-AGILITY 3
-FLIGHT 3 (LIMITATION: WINGED)
SPIRIT BOW: SPECIAL ATTACK 3 (+x1 TO HIT, +x2 DM, MID RANGE)
BIRD CALL: X MASTERY 2 (BIRDS, LIMITATION: ONLY IN HAWK FORM)
HEALING 2 (LIMITATION: ONLY IN A NATURAL ENVIRONMENT)
KEEN SENSES 1 (VISION)
DANGER SENSE
MARTIAL ARTS MASTERY 1 (WRESTLING)
SKILLS: ATHLETICS/ACROBATICS, RIDE/CONTROL, STEALTH/HIDE, INVESTIGATION/GUT, OUTDOOR/TRACKING
ADVANTAGES: CONTACTS, MENTOR (ANCESTOR SPIRIT)
DISADVANTAGES: IN A RELATIONSHIP (WIFE), WARD (SON)
WEAKNESS: DAMAGING (CHEMICAL POLLUTANTS & TOXINS)
MENTAL MALFUNCTION: PROTECT & PRESERVE THE NATURAL ENVIRONMENT
(STATS 14 + POWERS 13 – WEAKNESS 2 = 25PTS)
Last edited by doktorelektron on Tue May 03, 2011 5:33 am, edited 3 times in total.
- doktorelektron
- Costumed Crimefighter
- Posts: 105
- Joined: Tue Mar 15, 2011 11:00 pm
- MrJupiter
- Cosmic Hero
- Posts: 1505
- Joined: Mon Apr 05, 2010 11:00 pm
- Location: Trenton, Ont. (Canada)
Red Tail's Multi-power seems alright to me. Shape-Shifting is a 4 pt power but has a limitation which reduces it to 3 pts. When it is combined with Shrinking the cost for the Linked power becomes 5 pts.
The Special Attack power at rank 3 (plus 2 pts to make it with Mid-range) also costs 5 pts which is rules correct. The total cost of the multi-power would be 7 points (since Shape-Shifting and Special Attack are from two separate power groups.
However, unless I've missed something vital, the total cost of the character's powers should be 11 pts, not 13. And thus your character weighs in at just 23 points.
p.s. doktorelektron, I really like your nature based hero! Thanks for posting him.
The Special Attack power at rank 3 (plus 2 pts to make it with Mid-range) also costs 5 pts which is rules correct. The total cost of the multi-power would be 7 points (since Shape-Shifting and Special Attack are from two separate power groups.
However, unless I've missed something vital, the total cost of the character's powers should be 11 pts, not 13. And thus your character weighs in at just 23 points.
p.s. doktorelektron, I really like your nature based hero! Thanks for posting him.
- doktorelektron
- Costumed Crimefighter
- Posts: 105
- Joined: Tue Mar 15, 2011 11:00 pm
Thankyou for your feedback. Glad you like the character Mr Jupiter.
Yes to the above, that's exactly how I costed it.Red Tail's Multi-power seems alright to me. Shape-Shifting is a 4 pt power but has a limitation which reduces it to 3 pts. When it is combined with Shrinking the cost for the Linked power becomes 5 pts.
The Special Attack power at rank 3 (plus 2 pts to make it with Mid-range) also costs 5 pts which is rules correct.
7 plus another 2 for the cost of Shrinking 2. I am reading linked that you pay 2pts for the linked enhancement (added to the cost of the most expensive power) plus you still have to buy the actual power that you link.The total cost of the multi-power would be 7 points (since Shape-Shifting and Special Attack are from two separate power groups.
- doktorelektron
- Costumed Crimefighter
- Posts: 105
- Joined: Tue Mar 15, 2011 11:00 pm
Which is wrong!7 plus another 2 for the cost of Shrinking 2. I am reading linked that you pay 2pts for the linked enhancement (added to the cost of the most expensive power) plus you still have to buy the actual power that you link.
Okay so I have 2pts to spend on some more powers. I'm going to edit the character then.
Thanks Mr J.
- MrJupiter
- Cosmic Hero
- Posts: 1505
- Joined: Mon Apr 05, 2010 11:00 pm
- Location: Trenton, Ont. (Canada)
Yeah, that's one of the little quirky things with bash and has been discussed in previous threads. Basically, you can include parts of a power's aspects (like range or area) within the rank value of the power or you can have the rank represent the amount of points you distribute between the 'to-hit' and the 'damage modifier'. For instance Special Attack 3 could be:Michael wrote:SPIRIT BOW: SPECIAL ATTACK 3 (+x1 TO HIT, +x2 DM, MID RANGE)
1: +1 to Hit
2: +2 DMG
2: Mid-Range
Special Attack 5, not Special Attack 3
- Special Attack 3 (+1 'to-hit', +1 DM, and Close Range) for 3 pts.
OR
- Special Attack 3 (+2 'to-hit', +1 DM, and Extreme Range) for 7pts.
Both are legal, but youhave to make sure that the totals for the to-hit and damage modifier do not exceed the rank purchased for the power. Also, the second method gives you more options when building a power.
- MrJupiter
- Cosmic Hero
- Posts: 1505
- Joined: Mon Apr 05, 2010 11:00 pm
- Location: Trenton, Ont. (Canada)
No problem. "More power to the he-roes!"doktorelektron wrote:Which is wrong!7 plus another 2 for the cost of Shrinking 2. I am reading linked that you pay 2pts for the linked enhancement (added to the cost of the most expensive power) plus you still have to buy the actual power that you link.
Okay so I have 2pts to spend on some more powers. I'm going to edit the character then.
Thanks Mr J.
- BASHMAN
- All-Father of Bash!
- Posts: 2585
- Joined: Sat Apr 03, 2010 11:00 pm
This is been fixed in the new printing. Now the Range/Area is explicitly bought in addition to the Level of the power. So if you have Special Attack 3, the 3 levels are either in Hit or Damage. Anything extra for range is added to the point cost of that.Yeah, that's one of the little quirky things with bash and has been discussed in previous threads. Basically, you can include parts of a power's aspects (like range or area) within the rank value of the power or you can have the rank represent the amount of points you distribute between the 'to-hit' and the 'damage modifier'. For instance Special Attack 3 could be:
So you could have Special Attack 3 (+1 Hit, +2DM, Medium Range) as a 5pt power now. I fixed this in all the archetypes and for powers that work similar to Special Attack like Immobilize.
- Dustland
- Cosmic Hero
- Posts: 1158
- Joined: Sat May 15, 2010 11:00 pm
- Location: Austin, Tx
- Contact:
You inspired me to try my hand at a feathered hero, so here's a link to my try at drawing Redtail in hawk form, hope you like!
http://i1224.photobucket.com/albums/ee3 ... ailbmp.jpg
http://i1224.photobucket.com/albums/ee3 ... ailbmp.jpg
- doktorelektron
- Costumed Crimefighter
- Posts: 105
- Joined: Tue Mar 15, 2011 11:00 pm
- Dustland
- Cosmic Hero
- Posts: 1158
- Joined: Sat May 15, 2010 11:00 pm
- Location: Austin, Tx
- Contact:
- Dustland
- Cosmic Hero
- Posts: 1158
- Joined: Sat May 15, 2010 11:00 pm
- Location: Austin, Tx
- Contact:
Hey, I just realized i accidentally deleted the original posting of Redtail when I resized it, so here's the new link:

http://i1224.photobucket.com/albums/ee3 ... lbmp-1.jpg

http://i1224.photobucket.com/albums/ee3 ... lbmp-1.jpg