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Search found 1489 matches

by MrJupiter
Sun Dec 17, 2017 1:16 am
Forum: Super Settings
Topic: The Anime Thread
Replies: 7
Views: 4603

I believe that Battle of the Planets (err, Gotchaman ) was my first introduction to Anime. While Akira and Ghost In the Shell remain my personal favourites, there have been many that have deep stories rivaling anything that Disney has ever done ( Spirited Away , and Kiki's Delivery Service , as a co...
by MrJupiter
Sat Nov 25, 2017 9:20 pm
Forum: BASH Ultimate Edition Rules
Topic: Summoning Questions
Replies: 22
Views: 8925

Actually upon re-reading the Power description, I see nothing that forbids the summoner from acting on the same page as its minions. Its *the minions* who can only act one at a time. unless they have Super Speed. They all can move, just not do anything else. Note: the Mob option for minions would n...
by MrJupiter
Sun Nov 19, 2017 8:08 pm
Forum: BASH Ultimate Edition Rules
Topic: Summoning Questions
Replies: 22
Views: 8925

Sijo wrote:...Still, Summoning is a great power: make sure to keep some critters between you and your foes and send the rest to attack.
Yes, great advice, Sijo.
by MrJupiter
Sun Nov 19, 2017 7:05 pm
Forum: BASH! Sci-Fi
Topic: Star Wars
Replies: 12
Views: 7785

If you recall in the original BASH! Fantasy and Sci-Fi editions, there were chapters devoted to different subgenres? It would be like that, but with the sci-fi and fantasy subgenres all in the same book (but probably in each their own chapter). Yes, that would be very cool. BASH: HEROIC EDITION - t...
by MrJupiter
Sun Nov 05, 2017 4:08 pm
Forum: BASH Ultimate Edition Rules
Topic: Knockback
Replies: 2
Views: 2021

I like this, Saker. Small and Shrinking powers could likewise increase the distance of the knowckback (unless they have enhancements to keep their normal mass).
by MrJupiter
Sun Nov 05, 2017 3:59 pm
Forum: BASH! Sci-Fi
Topic: Star Wars
Replies: 12
Views: 7785

Very cool, FTJ. Some day (after I finish Awesome Powers, never fear) I want to do a UE of BASH! Fantasy and Sci-Fi. Just today I thought it might be best to have them both in a single book, since so much of the rules, scale, etc. would be the same (really the main differences are technology and mag...
by MrJupiter
Sat Oct 28, 2017 5:25 pm
Forum: BASH! Sci-Fi
Topic: Star Wars
Replies: 12
Views: 7785

Yes, the sci-fi edition is a really good rules foundation. Not only that but it handles so many different sci-fi tropes without the need for rules expansions. I do find that I like the broader approach of the hand-to-hand combat 'styles' for Ultimate Edition ("Tough", "Grappling", "Reckless", "Cunni...
by MrJupiter
Fri Oct 20, 2017 10:42 pm
Forum: BASH! Sci-Fi
Topic: Star Wars
Replies: 12
Views: 7785

Excellent character builds. your sheets look nice. The idea of Plot Armor is a great concept.
by MrJupiter
Sat Sep 16, 2017 10:57 am
Forum: Super Builds
Topic: Sijo's Builds
Replies: 20
Views: 11480

I like the basic concept of Deku. The idea of damaging yourself in order to confront a powerful villain, one who will undoubtedly damage you further, is a noble example of self-sacrifice! Luckily, having only 14 CP invested in the hero, the player will surely benefit from a number of Hero Points to ...
by MrJupiter
Sat Jul 22, 2017 1:40 pm
Forum: The Laboratory
Topic: Re-working the Extended Duration enhancement
Replies: 10
Views: 5740

Made a few edits to my original post here for: clarifications, renaming duration titles A and B (from Instant and Short to Near Instant and Moments), and also put titles into ALL CAPS. [Also, I now find myself in complete agreement with BASHMAN's assessment of the completely subjective nature of an ...
by MrJupiter
Sat Jul 22, 2017 8:27 am
Forum: The Laboratory
Topic: New Power: Power Reserve
Replies: 4
Views: 3144

Sorry, Power Reserve. I seen the "Power Boost" in bold, under the Alternate Name heading, and it stuck in my head. Please accept my apologies.
by MrJupiter
Fri Jul 21, 2017 10:38 pm
Forum: The Laboratory
Topic: New Power: Power Reserve
Replies: 4
Views: 3144

Interesting concept, Sijo. Power Boost is sort of the Boost power, but applied to another power instead of a Stat. Because powers only cost 1 point per level, there is no need to build in a 'situational' modifier for balance (though you could add one if you wish). Since some powers go up to 10 level...
by MrJupiter
Sat Jul 15, 2017 8:39 pm
Forum: BASH Ultimate Edition Rules
Topic: Vehicles
Replies: 5
Views: 3886

Yeah, I'd give the dark Sky a much higher Brawn score too. It might not have much in the way of acceleration, but if it were already cruising it's mass and momentum would cause a lot of damage to anything it crashed into (at least compared to a typical, small motorboat).
by MrJupiter
Sun Jul 09, 2017 10:07 am
Forum: Super Builds
Topic: Sijo's Builds
Replies: 20
Views: 11480

I never heard of Music Meister before, but he sounds fun. I like the build a lot. Your build notes is a nice touch to explain your build rationalizations. Domestic skills are highly underappreciated, lol.
by MrJupiter
Sun Jul 02, 2017 2:52 pm
Forum: BASH Ultimate Edition Rules
Topic: Playtesting: 2 Official Wizardry Powers
Replies: 9
Views: 4665

Not necessarily- TristatdX has two options for "anything-goes" Powers- Dynamic Powers and Power Flux- the first uses level flushing, and the second a point pool. Even if we agree that BASH should only have one multiple-effect Power, it needs to provide more than one level of effect at a time . I ag...