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Search found 1495 matches

by MrJupiter
Mon Sep 17, 2018 4:41 pm
Forum: Super Builds
Topic: 15 point X-men
Replies: 16
Views: 8083

Saker, I really enjoy the 15-point, character takes on these well known mutants. Too bad Quicksilver doesn't have the points for at least a level of or two of Super Running to really speed him up. Also, is there a reason that he doesn't have any advantages or disadvantages? It seems like Quick-Think...
by MrJupiter
Sat Jul 28, 2018 5:40 am
Forum: BASH Ultimate Edition Rules
Topic: Power Discussion: Astral Projection
Replies: 11
Views: 4637

Speaking of AP #17, it would be great if it could be used to "import" certain material from BASH Fantasy (like Schools of Magic) As an option, schools of magic would be great. Different 'flavours' of magic add an interesting touch. It makes sense that voodoo magic would operate differently from wit...
by MrJupiter
Fri Jul 20, 2018 8:13 pm
Forum: BASH Ultimate Edition Rules
Topic: Power Discussion: Astral Projection
Replies: 11
Views: 4637

Too bad that this conversation hadn't happened before Awesome Powers #5 (Mental Powers) had come out. Maybe it could be addressed in Awesome #17 (Magic and Artifacts).
by MrJupiter
Sun Jul 15, 2018 12:26 am
Forum: BASH Ultimate Edition Rules
Topic: Power Discussion: Astral Projection
Replies: 11
Views: 4637

I like to build Astral Projection as 1 point of Clairvoyance (present). Provides line of sight for mental powers that have no range limits, right? The character is not really there, so there's no rolls to be perceived or attacked. If the character wants to travel to the Astral world and fight, I wo...
by MrJupiter
Sat Jul 14, 2018 8:36 pm
Forum: BASH Ultimate Edition Rules
Topic: Question on DENSITY INCREASE power.
Replies: 10
Views: 4573

Does Brawn increase? I thought Growth and DI just gave +5 bonus to Brawn rolls of damage and soak. So, you would still calculate jumping and swimming on the base Brawn level. No? Your actual Brawn score doesn't change, but your adjusted lifting ability becomes equal to half your new body weight (or...
by MrJupiter
Mon Jul 09, 2018 12:44 am
Forum: BASH Ultimate Edition Rules
Topic: Power Discussion: Astral Projection
Replies: 11
Views: 4637

Using the Second Nature enhancement to keep the hero at the scene is a great idea. I also like the idea of having an astral character able to be invisible. Since astral projection is very much like being a ghost, though still moored to the earthly realm, thanks to their still-living, physical body, ...
by MrJupiter
Sun Jul 08, 2018 11:41 pm
Forum: BASH Ultimate Edition Rules
Topic: Discussion on the topic of BASH Wizardry
Replies: 21
Views: 8138

But that's slightly different from how the actual Charges Limitation works, so it might cause some contusion. Good point, Sijo. How about the term, exaction? The oxford dictionaries dot com website defines it this way: Exaction: "The action of demanding and obtaining something from someone, especia...
by MrJupiter
Sun Jul 08, 2018 12:07 am
Forum: BASH Ultimate Edition Rules
Topic: Discussion on the topic of BASH Wizardry
Replies: 21
Views: 8138

Something I am thinking about is simplifying this to simply be "Charges". You get 5 charges. When you fail, you expend a charge, or you can burn an additional charge for +10 to the Result. Once all charges are exhausted, all of your other related powers have a -2 Dice Penalty to all rolls, as your ...
by MrJupiter
Sun Jul 08, 2018 12:03 am
Forum: BASH Ultimate Edition Rules
Topic: Power Discussion: Astral Projection
Replies: 11
Views: 4637

Let's see... Ghost Form 3 vs. Astral Projection powers: Ghost Form limitations 1) You cannot physically attack anyone without the use of another power (i.e. Telekinesis, an energy-based Special Attack or Damage Aura, etc.). 2) You can only move about, insubstantially, as you normally could; but also...
by MrJupiter
Tue Jun 26, 2018 10:13 pm
Forum: BASH Ultimate Edition Rules
Topic: Discussion on the topic of BASH Wizardry
Replies: 21
Views: 8138

If you want more non-specific names, I suggest Modular Power and Level Reductions, respectively. Good point, Sijo. It might be a good idea to steer completely free of specific names altogether. Modular Power would be one good, non-specific, name for Wizardry. Looking through the thesaurus under "va...
by MrJupiter
Tue Jun 26, 2018 6:11 pm
Forum: BASH Ultimate Edition Rules
Topic: Discussion on the topic of BASH Wizardry
Replies: 21
Views: 8138

Yes, Molecule Man would be a perfect candidate for Wizardry. Speaking of alternative names for Wizardry, I was thinking of using "Quantum Power Matrix" as a possible "Descriptor" title. "Quantum Burn" might be cool as an alternate for Mana/Spell Burn. You are welcome to use these "Quantum" alternati...
by MrJupiter
Sat Jun 23, 2018 10:33 pm
Forum: BASH Ultimate Edition Rules
Topic: Discussion on the topic of BASH Wizardry
Replies: 21
Views: 8138

Yes, I love the Augmented Shifting , Extra Effect: Molecular Shift , and No Effect on Shape enhancements and limitations for the Shape-Shifting power. I've seen Boost used as a way of increasing the flexibility of that power and really like the way that Augmented Shifting can replace this work-aroun...
by MrJupiter
Sat Jun 23, 2018 9:47 pm
Forum: BASH Ultimate Edition Rules
Topic: Discussion on the topic of BASH Wizardry
Replies: 21
Views: 8138

So here is why I really like the Wizardry power. You don’t need to play at the Cosmic-Level Campaign scale to have access to an omni-power! Wizardry provides your sorcerer, genie, space-surfer, and all-round quantum wonder that wondrous ability to do literally anything you need them to do without ov...
by MrJupiter
Sat Jun 23, 2018 8:48 pm
Forum: BASH Ultimate Edition Rules
Topic: Discussion on the topic of BASH Wizardry
Replies: 21
Views: 8138

Here is a breakdown of the various “any-power” powers available in the BASH: ULTIMATE EDITION game. The first and most obvious one… OMNIPOTENCE ! This is the pinnacle omni-power. Every 5-point rank of Omnipotence gives you 1 character point to buy any BASH power, just by stating that it is so. With ...
by MrJupiter
Sat Jun 23, 2018 9:22 am
Forum: BASH Ultimate Edition Rules
Topic: D-Listers
Replies: 1
Views: 1652

This is a brilliant campaign idea. I used to watch the British TV show Misfits, and often thought that it would be fun to run a game with heroes that barely have a super power (like lacto-kinesis! "I can mentally control milk."). This D-Listers structure does this genre one better by setting it with...