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Search found 2525 matches

by BASHMAN
Tue Jul 12, 2022 6:03 pm
Forum: General Discussion
Topic: New Honor + Intrigue Product: Intriguing Options Vol 1: Rules + Story
Replies: 0
Views: 145

New Honor + Intrigue Product: Intriguing Options Vol 1: Rules + Story

We've completed Intriguing Options Volume 1: Rules + Story. This volume focuses on giving your rules and story options for the base Honor + Intrigue game. Future volumes will help you take your game to the stars or into the realms of high fantasy. But to find out more specifics, click the link.
by BASHMAN
Tue Jul 05, 2022 8:06 pm
Forum: Awesome Powers
Topic: Awesome Package Deal or wait for Omnibus?
Replies: 3
Views: 629

Re: Awesome Package Deal or wait for Omnibus?

Well since this is the entire combined book, it will take a while. The book is going to be close to 300 pages. Currently about 140 pages is finished.
by BASHMAN
Tue Jul 05, 2022 8:03 pm
Forum: The Laboratory
Topic: Lifting
Replies: 1
Views: 423

Re: Lifting

So, Awesome Powers does address this question with a specific optional rule. It appeared in Awesome Powers Vol. 12 and will also be appearing in the upcoming Awesome Powers Omnibus book. It has a chart where based on your Brawn, it tells you what you can lift with a specific 2d6 roll. So with a Braw...
by BASHMAN
Fri Apr 29, 2022 6:20 pm
Forum: Awesome Powers
Topic: Awesome Package Deal or wait for Omnibus?
Replies: 3
Views: 629

Re: Awesome Package Deal or wait for Omnibus?

I have not done a bundle, but that isn't a bad idea. That said, the Omnibus is well under way (it has been sent off to layout) so it might be better to just wait on it.
by BASHMAN
Fri Apr 29, 2022 6:18 pm
Forum: The Laboratory
Topic: Tweaking My Favorite System (Dice Pools)
Replies: 6
Views: 2755

Re: Tweaking My Favorite System (Dice Pools)

Are you rolling a pile of d12s and counting up the total? Or are you rolling a pile of d6s and counting all the 4-5 as a 'success" and every 6 as 2 successes? If you are doing the pile of d12s method, I think you have a good idea-- if at least half the dice come up a 1 it is a fumble or auto-failure...
by BASHMAN
Fri Apr 29, 2022 6:13 pm
Forum: The Laboratory
Topic: Thoughts after a bit of experience
Replies: 2
Views: 257

Re: Thoughts after a bit of experience

Interesting idea about the cost of Stats-- but I would be sure to make Boost cost 2 points per +1 Multiplier instead of 1:1 in that case.
by BASHMAN
Fri Feb 18, 2022 4:01 am
Forum: Awesome Powers
Topic: Awesome Powers 17 Now Available!
Replies: 0
Views: 315

Awesome Powers 17 Now Available!

We did it! Awesome Powers 17 is now available on Drivethru here: https://www.drivethrurpg.com/product/387359/Awesome-Powers-Vol-17-Reality-Alteration Volume 17 of Awesome Powers deals with the incredible abilities of Reality Alteration. Reality Alteration is arguably one of the most potent of Power ...
by BASHMAN
Sun Nov 21, 2021 3:43 pm
Forum: Awesome Powers
Topic: Awesome Powers 16: Spellcraft
Replies: 5
Views: 3360

Re: Awesome Powers 16: Spellcraft

A *VERY* easy "solve" for wanting to use superhero scale powers, but not stats would be to just change the scale for stats. So use the BASH! LoS scaling for Brawn and Agility, but keep using the rules for BASH! UE otherwise. When it comes to adapting a power, you scale it along these lines, too. So ...
by BASHMAN
Sun Nov 21, 2021 3:33 pm
Forum: The Laboratory
Topic: AP 16: Spellcraft
Replies: 2
Views: 1103

Re: AP 16: Spellcraft

I would have to think about it more to make any sort of "official" stance on this-- but if you want to test this out and let us know how it goes, I am curious about the results.
by BASHMAN
Sun Nov 21, 2021 3:32 pm
Forum: The Laboratory
Topic: Weapons and Damage
Replies: 2
Views: 978

Re: Weapons and Damage

I'm not too confident on the conversion of Heroic-level BASH games with the super heroics of Ultimate Edition, but I don't believe that there would be any major porblems with using the Legends of Steel equipment list for your supers games. I know that Awesome Powers 8 has a great update on melee we...
by BASHMAN
Sun Nov 21, 2021 3:26 pm
Forum: General Discussion
Topic: Hello!
Replies: 2
Views: 1694

Re: Hello!

Welcome aboard!
by BASHMAN
Wed Jun 30, 2021 6:25 pm
Forum: Awesome Powers
Topic: Awesome Powers 16 Now Available
Replies: 0
Views: 1292

Awesome Powers 16 Now Available

You can now get Awesome Powers 16: Magic & Artifacts from Drivethrurpg.com.
by BASHMAN
Tue Jun 29, 2021 7:12 pm
Forum: Super Settings
Topic: World of Megapolis, 1935
Replies: 4
Views: 2678

Re: World of Megapolis, 1935

Well, I've been running it off and on. I had a lot of GM-Burnout towards the end of my last campaign and began this one only under an understanding that it would be done as Rotating Narrators. Each player in the group is supposed to take a turn running a game, and at the most I would do every other ...
by BASHMAN
Tue Jun 29, 2021 7:01 pm
Forum: Super Builds
Topic: Golden Age Champions/BASH
Replies: 35
Views: 16796

Re: Golden Age Champions/BASH

Very nifty. I've been running a Golden Age game set in 1935 (off and on) myself for my BASH! games most recently.
by BASHMAN
Tue Jun 29, 2021 6:58 pm
Forum: BASH Ultimate Edition Rules
Topic: Confusion on bursts
Replies: 2
Views: 2031

Re: Confusion on bursts

Yes, they do get to make a Soak roll (unless they are Minions).