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BASH - Basic Action Super Heroes :: View topic - Chimera: Rolz'n Rulz

 
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Chimera: Rolz'n Rulz

 
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Volsung
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Joined: May 22, 2010
Posts: 670


PostPosted: Wed Oct 20, 2010 2:47 am    Post subject: Chimera: Rolz'n Rulz Reply with quote

Ok, Harrison is about to 'henshin' , well, to morph in his armored form.
Quote:
Concentration: This limitation is for a power that requires
extra focus or a little extra time. When you use a power with
this limitation, you cannot attack (unless the power in question
is an attack) or activate any other powers that panel. You may
move, but only at half your normal speed. In addition, your
panel is delayed until the end of the page (multiple people
using Concentration powers compare their priority rolls to see
who goes first).


It doesn't tell if chitchat is allowed. So that's the Gm call.
If I can't I'll edit my post.
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Protheuz
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Joined: Aug 14, 2010
Posts: 342


PostPosted: Wed Oct 20, 2010 8:00 am    Post subject: Reply with quote

Ok I'll use this thread to roll
Rolls
Dice Roll - Grab:
Original Roll String: 5,0,0   =   Mult: 5,   Dice Mod: 0,   Result Mod: 0   
Dice Roll: 4 + 6 = 10 + 0 = 10
Final Result: ( 5 * 10 ) + 0 = 50


Wield Them
I don't know if "normal attack" means using agility or in my POV mind (in TK). I'll do ir both.
Dice Roll - mind:
Original Roll String: 4,0,0   =   Mult: 4,   Dice Mod: 0,   Result Mod: 0   
Dice Roll: 5 + 3 = 8 + 0 = 8
Final Result: ( 4 * 8 ) + 0 = 32

Dice Roll - agility:
Original Roll String: 2,0,0   =   Mult: 2,   Dice Mod: 0,   Result Mod: 0   
Dice Roll: 5 + 6 = 11 + 0 = 11
Final Result: ( 2 * 11 ) + 0 = 22


Dice Roll - Damage:
Original Roll String: 6,0,0   =   Mult: 6,   Dice Mod: 0,   Result Mod: 0   
Dice Roll: 2 + 4 = 6 + 0 = 6
Final Result: ( 6 * 6 ) + 0 = 36

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Dustland
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Joined: May 16, 2010
Posts: 1158
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PostPosted: Wed Oct 20, 2010 6:10 pm    Post subject: Reply with quote

Thanks for taking the initiative Volsung, but let's split this up.

This thread is ONLY for rolling dice.

Use the original info thread for questions, concerns, and general chit-chat

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Dustland
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PostPosted: Wed Oct 20, 2010 6:25 pm    Post subject: Reply with quote

Saker:
Criminal #1 dodges Mr Shotgun
Dice Roll:
Original Roll String: 1,0,0   =   Mult: 1,   Dice Mod: 0,   Result Mod: 0   
Dice Roll: 6 + 3 = 9 + 0 = 9
Final Result: ( 1 * 9 ) + 0 = 9

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Saker
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PostPosted: Wed Oct 20, 2010 7:41 pm    Post subject: Reply with quote

Dustland wrote:
Criminal #2 Attack (14)

Dice Roll - Dodge:
Original Roll String: 5,0,0   =   Mult: 5,   Dice Mod: 0,   Result Mod: 0   
Dice Roll: 4 + 5 = 9 + 0 = 9
Final Result: ( 5 * 9 ) + 0 = 45

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Saker
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Location: Montreal

PostPosted: Wed Oct 20, 2010 8:10 pm    Post subject: Reply with quote

Dice Roll - Intimidate:
Original Roll String: 6,0,0   =   Mult: 6,   Dice Mod: 0,   Result Mod: 0   
Dice Roll:    Doubles!    5 + 5 + 6 = 16 + 0 = 16
Final Result: ( 6 * 16 ) + 0 = 96
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Dustland
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PostPosted: Wed Oct 20, 2010 8:26 pm    Post subject: Reply with quote

Protheuz:
Adam al'Malik dodges...
Dice Roll:
Original Roll String: 3,0,0   =   Mult: 3,   Dice Mod: 0,   Result Mod: 0   
Dice Roll: 4 + 6 = 10 + 0 = 10
Final Result: ( 3 * 10 ) + 0 = 30

Adam al'Malik soak
Dice Roll:
Original Roll String: 2,0,0   =   Mult: 2,   Dice Mod: 0,   Result Mod: 0   
Dice Roll: 4 + 2 = 6 + 0 = 6
Final Result: ( 2 * 6 ) + 0 = 12

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Saker
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PostPosted: Fri Oct 22, 2010 8:05 am    Post subject: Reply with quote

Dice Roll - Keen Sense of Smell:
Original Roll String: 5,0,0   =   Mult: 5,   Dice Mod: 0,   Result Mod: 0   
Dice Roll: 4 + 1 = 5 + 0 = 5
Final Result: ( 5 * 5 ) + 0 = 25
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Protheuz
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PostPosted: Fri Oct 22, 2010 10:43 pm    Post subject: Reply with quote

Dice Roll - Perception:
Original Roll String: 2,0,0   =   Mult: 2,   Dice Mod: 0,   Result Mod: 0   
Dice Roll: 4 + 2 = 6 + 0 = 6
Final Result: ( 2 * 6 ) + 0 = 12

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Dustland
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PostPosted: Sat Oct 23, 2010 7:29 am    Post subject: Reply with quote

Dice Roll - al'Mailk hides:
Original Roll String: 3,2,0   =   Mult: 3,   Dice Mod: 2,   Result Mod: 0   
Dice Roll: 5 + 4 = 9 + 2 = 11
Final Result: ( 3 * 11 ) + 0 = 33

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Protheuz
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PostPosted: Mon Oct 25, 2010 8:00 am    Post subject: Reply with quote

Swordman 1
Dice Roll - Grab:
Original Roll String: 4,0,0   =   Mult: 4,   Dice Mod: 0,   Result Mod: 0   
Dice Roll: 3 + 4 = 7 + 0 = 7
Final Result: ( 4 * 7 ) + 0 = 28

Dice Roll - Carry:
Original Roll String: 1,0,0   =   Mult: 1,   Dice Mod: 0,   Result Mod: 0   
Dice Roll: 6 + 1 = 7 + 0 = 7
Final Result: ( 1 * 7 ) + 0 = 7

Just to point that Swordsman 1 is between the cop and al'Malik to give some prtection even if won't carry him

Swordsman 2
Dice Roll - Attack:
Original Roll String: 4,0,0   =   Mult: 4,   Dice Mod: 0,   Result Mod: 0   
Dice Roll:    Doubles!    5 + 5 + 4 = 14 + 0 = 14
Final Result: ( 4 * 14 ) + 0 = 56

Dice Roll - Damage:
Original Roll String: 4,0,5   =   Mult: 4,   Dice Mod: 0,   Result Mod: 5   
Dice Roll:    Doubles!    6 + 6 + 6 + 2 = 20 + 0 = 20
Final Result: ( 4 * 20 ) + 5 = 85

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Dustland
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PostPosted: Mon Oct 25, 2010 4:39 pm    Post subject: Reply with quote

Dice Roll - Adam's Defense:
Original Roll String: 3,0,0   =   Mult: 3,   Dice Mod: 0,   Result Mod: 0   
Dice Roll: 6 + 3 = 9 + 0 = 9
Final Result: ( 3 * 9 ) + 0 = 27


Dice Roll - Adam's Soak:
Original Roll String: 2,0,0   =   Mult: 2,   Dice Mod: 0,   Result Mod: 0   
Dice Roll: 4 + 3 = 7 + 0 = 7
Final Result: ( 2 * 7 ) + 0 = 14

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Dustland
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PostPosted: Mon Oct 25, 2010 4:43 pm    Post subject: Reply with quote

Dice Roll - Adam explodes:
Original Roll String: 5,0,0   =   Mult: 5,   Dice Mod: 0,   Result Mod: 0   
Dice Roll: 3 + 4 = 7 + 0 = 7
Final Result: ( 5 * 7 ) + 0 = 35

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Protheuz
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PostPosted: Mon Oct 25, 2010 5:00 pm    Post subject: Reply with quote

Dice Roll - defense roll - Agillity:
Original Roll String: 4,0,0   =   Mult: 4,   Dice Mod: 0,   Result Mod: 0   
Dice Roll: 5 + 1 = 6 + 0 = 6
Final Result: ( 4 * 6 ) + 0 = 24

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