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BASH - Basic Action Super Heroes :: View topic - Professor Paragon vs. The Blue Angel

 
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Professor Paragon vs. The Blue Angel
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therealtony
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PostPosted: Mon Apr 19, 2010 9:03 pm    Post subject: Reply with quote

wait...so the -2 is off the die roll and not the trait?

BASHMAN? what's the dealio, yo?
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AslanC
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PostPosted: Tue Apr 20, 2010 8:27 pm    Post subject: Reply with quote

That's right, you minus 2 from the roll before applying the Multiplier.

At least that's how I run it.
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therealtony
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PostPosted: Wed Apr 21, 2010 12:33 am    Post subject: Reply with quote

so that is two people who run it that way...Maybe I mis-read that rule?
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BASHMAN
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PostPosted: Wed Apr 21, 2010 1:18 am    Post subject: Reply with quote

The dice bonus or penalty is applied to the roll before multiplying.

Result bonuses are added after multiplying.

Multiplier bonuses are applied to the multiplier
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therealtony
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PostPosted: Wed Apr 21, 2010 8:41 am    Post subject: Reply with quote

is in regards to my defense, I actually rolled a 28?
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BASHMAN
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PostPosted: Wed Apr 21, 2010 6:37 pm    Post subject: Reply with quote

Yes- your DEF was a 28, not a 9! Good thing too, or else her Attack Weak Point could apply to this damage as well!

Here's her damage roll:
Dice Roll:
Original Roll String: 2d6
6-Sided Dice Results: 6, 4 (Total = 10)
x4 =
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PostPosted: Wed Apr 21, 2010 6:38 pm    Post subject: Reply with quote

40 Damage from her kick, which will do no knock-back to you.

Roll to soak this damage, and then it is Blue Angel's turn to go again.
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therealtony
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PostPosted: Wed Apr 21, 2010 7:36 pm    Post subject: Reply with quote

hurm..let's see


Dice Roll:
Original Roll String: 2d6 Fixed
6-Sided Dice Results: 1, 6 (Total = 7)
x 4 +10 =

7 x 4 = 28 +10 = 38, so I take 2 points damage correct?
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BASHMAN
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PostPosted: Wed Apr 21, 2010 10:55 pm    Post subject: Reply with quote

Yes.

(How much are you at now, btw- I'm down to 91 Hits).

Blue Angel says "Sometimes, intruders don't know when to stay down". The energy rod forms into a light-saber and she attacks! (+1 Hit, +3DM)

The roll is
Dice Roll:
Original Roll String: 2d6
6-Sided Dice Results: 6, 2 (Total = 8)
x4 =
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PostPosted: Wed Apr 21, 2010 10:55 pm    Post subject: Reply with quote

8x4 = 32 to hit.
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therealtony
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PostPosted: Thu Apr 22, 2010 1:10 am    Post subject: Reply with quote

I am down to 60 hit points

rolling for defense

Dice Roll:
Original Roll String: 2d6 Fixed
6-Sided Dice Results: 1, 5 (Total = 6)


6 x 4 -2 = 22

So I am hit!!

Paragon thinks to himself, "I have to find a way to seperate that woman from that very interesting and formidible weapon!"
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BASHMAN
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PostPosted: Thu Apr 22, 2010 1:45 am    Post subject: Reply with quote

I think you made a mistake. If you rolled a 6, with a -2 Dice Penalty, and a x4 Defense, then your result is 6-2 =4x4 = 16.

The -2 Penalty from Density Increase is a Dice Penalty, not a Result Penalty.

But either way, she hits.

Damage =
Dice Roll:
Original Roll String: 2d6
6-Sided Dice Results: 5, 3 (Total = 8)
x6 =
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PostPosted: Thu Apr 22, 2010 1:46 am    Post subject: Reply with quote

8x6 = 48 damage from this strike, which isn't nearly enough to do any knock-back. Then you can soak.

and take your turn.
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therealtony
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PostPosted: Sat Apr 24, 2010 12:08 am    Post subject: Reply with quote

with my super leap and super speed can I do a slam attack and then hit her again?
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PostPosted: Sat Apr 24, 2010 2:29 am    Post subject: Reply with quote

You need to soak damage first.
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