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Mystery Man Brawl Two
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bigsteveuk
Superhero
Superhero


Joined: Apr 20, 2010
Posts: 365


PostPosted: Thu Jul 29, 2010 11:56 am    Post subject: Reply with quote

Dice Roll - Priority:
Original Roll String: 2,0,0   =   Mult: 2,   Dice Mod: 0,   Result Mod: 0   
Dice Roll: 1 + 5 = 6 + 0 = 6
Final Result: ( 2 * 6 ) + 0 = 12
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Volsung
Paragon
Paragon


Joined: May 22, 2010
Posts: 670


PostPosted: Thu Jul 29, 2010 12:01 pm    Post subject: Reply with quote

Dice Roll:
Original Roll String: 2   =   Mult: 2,   Dice Mod: 0,   Result Mod: 0   
Dice Roll: 1 + 3 = 4 + 0 = 4
Final Result: ( 2 * 4 ) + 0 = 8

Remember I can't use my jetpack onboard!
Except my weak gun I only got my basic punches he'll shredd me to pieces!
Unless I play dirty
Very Happy
_________________
Detective Zero
Code:
 Hits: 100 Hero P: 1 Hero D: 1 Setback P: 0 

Charges left for actual scene
Scan: 3 Telepath: 3 Daze: 3 Speed:Available
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bigsteveuk
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Joined: Apr 20, 2010
Posts: 365


PostPosted: Thu Jul 29, 2010 12:09 pm    Post subject: Reply with quote

or try and take out the plane.

Anyhow as he got priority he's going to try and shot you out the sky with his mgs first
Twisted Evil

Seeing the Sky-King closing he banks hard left bringing his guns to bear.

"Let me introudcue you a little friend of mine, daka,daka,daka"

Burst so not need to hit but you get *1 dodge multiplier

Dice Roll - daka,daka,daka:
Original Roll String: 5,0,5   =   Mult: 5,   Dice Mod: 0,   Result Mod: 5   
Dice Roll: 3 + 1 = 4 + 0 = 4    Fixed
Final Result: ( 5 * 4 ) + 5 = 25


Have an extra hero point for being a hero.
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Volsung
Paragon
Paragon


Joined: May 22, 2010
Posts: 670


PostPosted: Fri Jul 30, 2010 3:53 am    Post subject: Reply with quote

Oh dear! (Where's the +5 comes from?)
Dice Roll:
Original Roll String: 5   =   Mult: 5,   Dice Mod: 0,   Result Mod: 0   
Dice Roll: 6 + 3 = 9 + 0 = 9
Final Result: ( 5 * 9 ) + 0 = 45

_________________
Detective Zero
Code:
 Hits: 100 Hero P: 1 Hero D: 1 Setback P: 0 

Charges left for actual scene
Scan: 3 Telepath: 3 Daze: 3 Speed:Available
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Volsung
Paragon
Paragon


Joined: May 22, 2010
Posts: 670


PostPosted: Fri Jul 30, 2010 5:04 am    Post subject: Reply with quote

Quote:
40+ they take no effect.

Booya! Now I can use insane brute force...a body slam at full speed. Ugly!

Sky-King hunts down the plane like a bat out of hell.Distantly he can distinguish the first gleam of dawn which outline the city. That poison canister would cause a massacre.The fiend must be stopped no matter the cost!
He twirls in the rain of fire that welcomes him.
He boasts "I'll die another day but your time has come!"
He rushes at scars at an insane speed

Dice Roll - 2 brawn+2Momentum+1hero dice "Taste my Haymaker!":
Original Roll String: 5   =   Mult: 5,   Dice Mod: 0,   Result Mod: 0   
Dice Roll: 4 + 6 = 10 + 0 = 10
Final Result: ( 5 * 10 ) + 0 = 50

_________________
Detective Zero
Code:
 Hits: 100 Hero P: 1 Hero D: 1 Setback P: 0 

Charges left for actual scene
Scan: 3 Telepath: 3 Daze: 3 Speed:Available
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bigsteveuk
Superhero
Superhero


Joined: Apr 20, 2010
Posts: 365


PostPosted: Fri Jul 30, 2010 9:54 am    Post subject: Reply with quote

Dice Roll - Jaw of ??:
Original Roll String: 3,00   =   Mult: 3,   Dice Mod: 0,   Result Mod: 0   
Dice Roll: 5 + 2 = 7 + 0 = 7    Fixed
Final Result: ( 3 * 7 ) + 0 = 21


Scars head rocks back as if it’s been struck by a bit of 2*4, after spitting out a few teeth he opens fire on the rocket powered pain.

Burst so not need to hit but you get *1 dodge multiplier and the +5 is from the biplane stats in the book for the mg

Dice Roll - daka,daka,daka:
Original Roll String: 5,0,5   =   Mult: 5,   Dice Mod: 0,   Result Mod: 5   
Dice Roll: 6 + 4 = 10 + 0 = 10
Final Result: ( 5 * 10 ) + 5 = 55
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Volsung
Paragon
Paragon


Joined: May 22, 2010
Posts: 670


PostPosted: Mon Aug 02, 2010 4:31 am    Post subject: Reply with quote

i'm back from London! Very Happy
Quote:
and the +5 is from the biplane stats in the book for the mg

I'm not sure I understand.So he's actually using the plane's machine weaponry against Sky-King? I though He would have landed on the plane after his slam^^ I need to know if that's the plane weaponery or a machine gun onboard (and if Sky-King is 'onboard' aswell. So I could dodge accordingly.

Moreover, I was also counting on the knockback that Scars could suffer after my damage Wink

_________________
Detective Zero
Code:
 Hits: 100 Hero P: 1 Hero D: 1 Setback P: 0 

Charges left for actual scene
Scan: 3 Telepath: 3 Daze: 3 Speed:Available
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bigsteveuk
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Joined: Apr 20, 2010
Posts: 365


PostPosted: Mon Aug 02, 2010 4:45 am    Post subject: Reply with quote

After you take in to account his soak, brawn and the fact he is in a cockpit etc there isn't a lot of knock back left. Also as it's a pulp game I tend to limit knock back as it dosen't fit the style that well. Now maybe if you were fighting on a cliff's edge it would be cool. But to knock a pilot out of his seat with a punch is just silly. Yeah he is using the mounted mg on the plane to try and shoot you, I assumed you were flying in for another punch as it worked so well last time. Unless of course you want to try and grapple for control of the plane!!

Quote:

i'm back from London!


How did you get on?
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Volsung
Paragon
Paragon


Joined: May 22, 2010
Posts: 670


PostPosted: Mon Aug 02, 2010 6:11 am    Post subject: Reply with quote

Quote:
I assumed you were flying in for another punch as it worked so well last time. Unless of course you want to try and grapple for control of the plane!!

i had in mind to throw Scars out of the plane with my push power the next round.But for that I needed to be 'onboard'.
The momentum punch worked well, But i was not sure I could do it with the full momentum again.
The starting point and the distance covered are quite blurred not that SKy-King reached Scars.
I'm supposed to move back before a new rush... and we are in motion! That's tricky!

Now for my defense:


Dice Roll - dodge the burst:
Original Roll String: 5   =   Mult: 5,   Dice Mod: 0,   Result Mod: 0   
Dice Roll: 1 + 3 = 4 + 0 = 4    Fixed
Final Result: ( 5 * 4 ) + 0 = 20

Dice Roll - soak in advance:
Original Roll String: 3   =   Mult: 3,   Dice Mod: 0,   Result Mod: 0   
Dice Roll:    Doubles!    2 + 2 + 6 = 10 + 0 = 10    Fixed
Final Result: ( 3 * 10 ) + 0 = 30

I'm so lucky! So how the momentum could work?
_________________
Detective Zero
Code:
 Hits: 100 Hero P: 1 Hero D: 1 Setback P: 0 

Charges left for actual scene
Scan: 3 Telepath: 3 Daze: 3 Speed:Available
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bigsteveuk
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Superhero


Joined: Apr 20, 2010
Posts: 365


PostPosted: Mon Aug 02, 2010 9:07 am    Post subject: Reply with quote

Not that I am going to argue the point as it's just a bit of fun. But assuming I was the GM with push great against a load of goons in a alley as you use the thrust of the rockets to push them. But actually trying to find enough grip to blow the guy out the pland. Now if you were fighting on the wing or something then yeah.

Momentum wise I would guess you would fly out 10 and the fly back 10 giving you get a +1. So it's going to be a *3 body slam.
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Volsung
Paragon
Paragon


Joined: May 22, 2010
Posts: 670


PostPosted: Mon Aug 02, 2010 10:16 am    Post subject: Reply with quote

Not strong enough ;p.Damned i'm seriously lacking of options...Think Think Think.I can't see nothing else than body slam! I must burn that other die and roll high!

Sky-King dodges desperately, once again his costume is ruined by a volley but saves his owner.
The city is so close now. He thinks "Sorry sweet Betty,I won't be on time.Anyway if I can't stop him this city will soon turn into a cemetery.
I won't be able to gain control off the plane without knocking him out. And If I try to eject him from it, the plane will gladly crash before I could get rid of Scars and grab the controls..."

Once again he rushes to Scars trying to smash him.

Dice Roll - Brawn2+1momentum+1HD:
Original Roll String: 4   =   Mult: 4,   Dice Mod: 0,   Result Mod: 0   
Dice Roll: 6 + 4 = 10 + 0 = 10
Final Result: ( 4 * 10 ) + 0 = 40

_________________
Detective Zero
Code:
 Hits: 100 Hero P: 1 Hero D: 1 Setback P: 0 

Charges left for actual scene
Scan: 3 Telepath: 3 Daze: 3 Speed:Available
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bigsteveuk
Superhero
Superhero


Joined: Apr 20, 2010
Posts: 365


PostPosted: Mon Aug 02, 2010 10:23 am    Post subject: Reply with quote

Dice Roll - You hit like a girl (soak):
Original Roll String: 3,0,0   =   Mult: 3,   Dice Mod: 0,   Result Mod: 0   
Dice Roll: 1 + 2 = 3 + 0 = 3    Fixed
Final Result: ( 3 * 3 ) + 0 = 9


The sky-king crashes into Scars who lets out a scream as several of his ribs crack from the impact. Seeing the city below a sick smile appears on Scars face "you want the plane kid, you have it". Leaping from the cockpit the plane goes into a nose dive plummeting towards the city below.

Task: Stop Plane from crashing
Goal:50 Pilot/Control
Time Frame: 4 pages
Participation: One person
Complications: 3 Result on 2d6 Plane stalls no progress & on page 4 plane crashes releasing gas
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Volsung
Paragon
Paragon


Joined: May 22, 2010
Posts: 670


PostPosted: Tue Aug 03, 2010 5:07 am    Post subject: Reply with quote

Quote:
Task: Stop Plane from crashing
Goal:50 Pilot/Control
Time Frame: 4 pages
Participation: One person
Complications: 3 Result on 2d6 Plane stalls no progress & on page 4 plane crashes releasing gas


I've got to reach 50 on a single roll? Like a standard test?
Or do I have to add my rolls pages after pages?
_________________
Detective Zero
Code:
 Hits: 100 Hero P: 1 Hero D: 1 Setback P: 0 

Charges left for actual scene
Scan: 3 Telepath: 3 Daze: 3 Speed:Available
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bigsteveuk
Superhero
Superhero


Joined: Apr 20, 2010
Posts: 365


PostPosted: Tue Aug 03, 2010 5:09 am    Post subject: Reply with quote

The time fram is 4 pages so you have 4 round to try and bring the plane under control.
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Volsung
Paragon
Paragon


Joined: May 22, 2010
Posts: 670


PostPosted: Tue Aug 03, 2010 5:50 am    Post subject: Reply with quote

I'll do two rolls of 2X and keep the best
And I've got 57 left
By taking 10 hits I can gain 1X
I need at least X8 to get enough hope of success
The best I can do is 7X y taking 50 hits! With two rolls that could work^^;
Sky-King could be killed easely after this.
That single page is crucial...


Scars dissapears into the blue."What a maniac, in the end he really wanted to kill all of us..."
Sky-King won't grieve him ,he's got no time to loose.
He firmly grab the controls and bring his life into play.
"You up there...I know i'm not what we can call a saint, I made a lot of girls cry...
But I already paid for this...My time is running out, that disease will take me away sooner or later.But the lifes of masses are in jeopardy...So please...an helping hand would be welcome"

Dice Roll:
Original Roll String: 7   =   Mult: 7,   Dice Mod: 0,   Result Mod: 0   
Dice Roll: 1 + 4 = 5 + 0 = 5    Fixed
Final Result: ( 7 * 5 ) + 0 = 35

Dice Roll:
Original Roll String: 7   =   Mult: 7,   Dice Mod: 0,   Result Mod: 0   
Dice Roll: 5 + 3 = 8 + 0 = 8    Fixed
Final Result: ( 7 * 8 ) + 0 = 56

i just peed in my pants Wink
_________________
Detective Zero
Code:
 Hits: 100 Hero P: 1 Hero D: 1 Setback P: 0 

Charges left for actual scene
Scan: 3 Telepath: 3 Daze: 3 Speed:Available
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