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Energy

 
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AngryGhost
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Joined: Apr 20, 2010
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PostPosted: Sat May 22, 2010 11:37 am    Post subject: Energy Reply with quote

I was thinking of allowing players to buy more Energy with exp (within reason) and having differenet levels for minions/villains etc perhaps. This is mainly to do with allowing players to use their psi abilities more often, however as Energy is obviously stamina related as well and so I feel I might run into a few problems.

I was thinking of perhaps having possibly two Energy pools, one that's stamina related with a max of 10 and one for psi abilities which is interlinked with this but could go a little higher - however, I'm not sure how I'd implement it.

If that makes sense to anyone, do they have any ideas?

thanks
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BASHMAN
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Joined: Apr 04, 2010
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PostPosted: Sat May 22, 2010 4:52 pm    Post subject: Reply with quote

I think this may be an easy way to handle it- whether it is for Physical or mental energy:

New Mundane Power: Improved Endurance 1-5pts
You have an increased capacity to withstand fatigue. Each point in this power increases your maximum Energy Pool by 2 points. Thus, if you have Improved Endurance 2, you would have an energy pool of 14 instead of 10.
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AngryGhost
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PostPosted: Sun May 23, 2010 3:05 am    Post subject: Reply with quote

I think that's very useful for improving the max energy as a whole. What though if I wanted to increase energy use for only psi powers and not other endurance feats?
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