Welcome to BASH! - Basic Action Superheroes
Honor + Intrigue!!  Cinematic Swashbuckling Rolepaying Game
  Login or Register
::  Home  ::  Your Account  ::  Forums  ::
   
Menu
 
Site Information
Your IP: 54.198.247.44

Welcome, Anonymous
Nickname
Password

· Register
· Lost Password
Server Date/Time
21 September 2017 14:21:27 UTC (GMT +0)
 
BASH! - Basic Action Superheroes: Forums

BASH - Basic Action Super Heroes :: View topic - A Super Stat power?

 
 Forum FAQForum FAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups      RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

A Super Stat power?

 
Post new topic   Reply to topic    BASH - Basic Action Super Heroes Forum Index -> The Laboratory
View previous topic :: View next topic  
Author Message
MrJupiter
Cosmic Hero
Cosmic Hero


Joined: Apr 06, 2010
Posts: 1436
Location: Trenton, Ont. (Canada)

PostPosted: Thu Apr 05, 2012 6:52 am    Post subject: A Super Stat power? Reply with quote

In the posts on a topic thread ("Alter Ego /Shapeshift" in BASH Ultimate Edition Rules), Sunslinger mentioned using a house rule for a Super Stat power. I thought this was an interesting idea and, not to highjack the thread discussion over there decided to post this here:

HouseRulePowerIdea wrote:

SUPER STAT
2 or 4 pts, Personal

This power increases one of your stats by 1 or 2 levels (at a cost of 2 or 4 points). These higher ranks in the stat are a result of your characters powers and, while open to modification by enhancements and limitations, are also vulnerable to the Copycat, Nullify, and Weaken powers. This power can be taken up to three times, but each separate Super Stat must apply to different ability (Brawn, Agility, or Mind).


I held off giving the power a 6pt version as that puts it outside the 1 to 5 range that nearly all BASH powers are constrained to fit within. Any comments on how to better word the description? Any thoughts on the ramifications of a Super Stat power? [Remember is just a house rule idea.]
Back to top
View user's profile Send private message Send e-mail
AngryGhost
Hero
Hero


Joined: Apr 20, 2010
Posts: 211
Location: UK

PostPosted: Thu Apr 05, 2012 7:25 am    Post subject: Reply with quote

hmm

could you not argue that any stat, especially brawn and agility, that are 3 or over should be vulnerable to copycat/nullify etc anyway as they're considered super human levels?

Is this for justifying levels over 5?
_________________
Remember, the Force will be with you. Sometimes.

MeetsInTaverns/Cowboy Hat/Angry Ghost
Back to top
View user's profile Send private message
Sunslinger
Mystery Man
Mystery Man


Joined: Aug 14, 2010
Posts: 85


PostPosted: Thu Apr 05, 2012 11:28 am    Post subject: Reply with quote

I would not mind having higher levels of Super Stats than 2 but that is a matter of taste I think.

Whether Copycat works on Super Stats can be debated. Regarding Nullify I think I prefer going with Weaken.
Back to top
View user's profile Send private message
BASHMAN
All-Father of Bash!
All-Father of Bash!


Joined: Apr 04, 2010
Posts: 2462


PostPosted: Thu Apr 05, 2012 4:21 pm    Post subject: Reply with quote

Feel free to offer it in a 6point maybe even 8 point flavor (with the explicit statement that the affected stat cannot exceed 5). There are a couple powers already that break the 5 point cap.
_________________
Chris Rutkowsky
Basic Action Games
Now on Facebook!
Back to top
View user's profile Send private message
MrJupiter
Cosmic Hero
Cosmic Hero


Joined: Apr 06, 2010
Posts: 1436
Location: Trenton, Ont. (Canada)

PostPosted: Fri Apr 06, 2012 11:05 am    Post subject: Reply with quote

AngryGhost wrote:
hmm

could you not argue that any stat, especially brawn and agility, that are 3 or over should be vulnerable to copycat/nullify etc anyway as they're considered super human levels?

Is this for justifying levels over 5?


In BASH, Stats and Powers are different. Some supers game would treat Mr. Incredible's (Pixar) physical might as a power, but with BASH they are treated separately. Thus, Copycat-Man wouldn't be able to touch his amazing Brawn stat. If the great strength came from Boost (Brawn), or in this case Super Stat (Brawn), then Copycat-Man could toss tanks by copying that power.
Back to top
View user's profile Send private message Send e-mail
MrJupiter
Cosmic Hero
Cosmic Hero


Joined: Apr 06, 2010
Posts: 1436
Location: Trenton, Ont. (Canada)

PostPosted: Fri Apr 06, 2012 11:07 am    Post subject: Reply with quote

Sunslinger wrote:
I would not mind having higher levels of Super Stats than 2 but that is a matter of taste I think.

Whether Copycat works on Super Stats can be debated. Regarding Nullify I think I prefer going with Weaken.


Yes, I too prefer Weaken as a Stat reducing power.
Back to top
View user's profile Send private message Send e-mail
MrJupiter
Cosmic Hero
Cosmic Hero


Joined: Apr 06, 2010
Posts: 1436
Location: Trenton, Ont. (Canada)

PostPosted: Fri Apr 06, 2012 11:17 am    Post subject: Reply with quote

BASHMAN wrote:
Feel free to offer it in a 6point maybe even 8 point flavor (with the explicit statement that the affected stat cannot exceed 5). There are a couple powers already that break the 5 point cap.


Thanks for that endorsement. I had felt it was a little out of place to offer a power that was outside the usual 1 to 5 rank range of most others. Here is the modified Super Stat description:

HouseRulePowerIdea wrote:

SUPER STAT
2, 4, 6 or 8 pts, Personal

This power increases one of your stats by 1, 2, 3, or 4 levels (at a cost of 2, 4, 6, or 8 points). Levels bought with this power cannot increase a Stat beyond 5. These higher ranks in the stat are a result of your characters powers and, while open to modification by enhancements and limitations, are also vulnerable to the Copycat, Nullify, and Weaken powers. This power can be taken up to three times, but each separate Super Stat must apply to different ability (Brawn, Agility, or Mind).
Back to top
View user's profile Send private message Send e-mail
WaylanderPK
Costumed Crimefighter
Costumed Crimefighter


Joined: Jul 04, 2011
Posts: 189


PostPosted: Fri Apr 13, 2012 8:22 am    Post subject: Reply with quote

I like it Smile I particularly like that the power is effected by both weaken and nullify. I think that's a key difference to normal stats.

Also, would you allow normal if the player only had their super stats in their super form (like Captain Marvel)?

Would allow the variable advantage to change the stat effected?
_________________
Waylander: Never send jackals to hunt a lion.
Back to top
View user's profile Send private message
BASHMAN
All-Father of Bash!
All-Father of Bash!


Joined: Apr 04, 2010
Posts: 2462


PostPosted: Fri Apr 13, 2012 6:40 pm    Post subject: Reply with quote

Quote:
Also, would you allow normal if the player only had their super stats in their super form (like Captain Marvel)?


Absolutely. I'd allow him to have it anyway, since he spends at least some of his time as an ordinary person with no powers at all. Same goes for Marvel's Thor. It also applies to people like Batman and Iron Man whose powers are the result of gadgets and training.
_________________
Chris Rutkowsky
Basic Action Games
Now on Facebook!
Back to top
View user's profile Send private message
DrSamsara
Unknown Quantity
Unknown Quantity


Joined: Jan 03, 2011
Posts: 5
Location: Concord, MA, USA

PostPosted: Tue May 01, 2012 1:12 pm    Post subject: Reply with quote

I've suggested that all Stats 3+ automatically be considered as powers and thus, subject to stunting and copycatting. Just makes sense (comic-book sense, I mean) to me that anyone with Brawn 5 could try the Shockwave bit or be vulnerable to the Absorbing Man. If it really mattered to a concept that the stat is NOT a power, but, rather, the norm for the charcter's species, you could add an Enhancement (called something like Inherent) for an extra point per level, specfically shielding it.
Back to top
View user's profile Send private message Send e-mail Visit poster's website
BASHMAN
All-Father of Bash!
All-Father of Bash!


Joined: Apr 04, 2010
Posts: 2462


PostPosted: Tue May 01, 2012 3:52 pm    Post subject: Reply with quote

DrSamsara wrote:
I've suggested that all Stats 3+ automatically be considered as powers and thus, subject to stunting and copycatting. Just makes sense (comic-book sense, I mean) to me that anyone with Brawn 5 could try the Shockwave bit or be vulnerable to the Absorbing Man. If it really mattered to a concept that the stat is NOT a power, but, rather, the norm for the charcter's species, you could add an Enhancement (called something like Inherent) for an extra point per level, specfically shielding it.


This. I've done it before in game to let a Brawn 5 guy crush coal into a diamond, etc, before.
_________________
Chris Rutkowsky
Basic Action Games
Now on Facebook!
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    BASH - Basic Action Super Heroes Forum Index -> The Laboratory All times are GMT - 5 Hours
Page 1 of 1
  
  

Jump to:   

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You cannot download files in this forum


Powered by phpBB © 2001 phpBB Group

All logos and trademarks in this site are property of their respective owner.


The comments are property of their posters, all the rest © 2010 by Basic Action Games.




(Original PHP-Nuke Code Copyright © 2004 by Francisco Burzi)
Page Generation: 0.09 Seconds
:: BASH! style by Basic Action Games ::