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Living Megapolis: Superheroes 101
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BeardedDork
Hero
Hero


Joined: Jun 17, 2010
Posts: 348
Location: The Snow Covered Mountains of Montana

PostPosted: Wed Mar 07, 2012 1:38 pm    Post subject: Reply with quote

Sorry, square d5
Dice Roll - Notice:
Original Roll String: 1,0,0   =   Mult: 1,   Dice Mod: 0,   Result Mod: 0   
Dice Roll: 4 + 6 = 10 + 0 = 10
Final Result: ( 1 * 10 ) + 0 = 10
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Saker
Paragon
Paragon


Joined: Jul 05, 2010
Posts: 743
Location: Montreal

PostPosted: Wed Mar 07, 2012 2:06 pm    Post subject: Reply with quote

When Grey Hunter gets to square C5, he spots Armstrong crouched behind the middle counter in square H8. Armstrong has a pistol in hand and doesn't appear to have seen the GH. Armstrong has cover with a Moderate Benefit to Defense.

I'm not smart enough to manipulate the map with counters and stuff, so please use your imagination.

cheers
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BeardedDork
Hero
Hero


Joined: Jun 17, 2010
Posts: 348
Location: The Snow Covered Mountains of Montana

PostPosted: Mon Mar 12, 2012 10:16 am    Post subject: Reply with quote

Sorry I thought I was done.
Grey Hunter takes aim at Armstrong and lets an arrow fly.
Dice Roll:
Original Roll String: 6,0,0   =   Mult: 6,   Dice Mod: 0,   Result Mod: 0   
Dice Roll:    Doubles!    1 + 1 + 5 = 7 + 0 = 7
Final Result: ( 6 * 7 ) + 0 = 42

I need to know if that hits or misses and by how much before I can roll damage
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Saker
Paragon
Paragon


Joined: Jul 05, 2010
Posts: 743
Location: Montreal

PostPosted: Mon Mar 12, 2012 4:12 pm    Post subject: Reply with quote

Armstrong's Defense =
Dice Roll:
Original Roll String: 1,2,0   =   Mult: 1,   Dice Mod: 2,   Result Mod: 0   
Dice Roll: 5 + 6 = 11 + 2 = 13
Final Result: ( 1 * 13 ) + 0 = 13

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BeardedDork
Hero
Hero


Joined: Jun 17, 2010
Posts: 348
Location: The Snow Covered Mountains of Montana

PostPosted: Mon Mar 12, 2012 4:23 pm    Post subject: Reply with quote

So I'm looking at having to spend a hero point to beat him by 20, with the cover? If I need to I will, if I don't, I won't.
Dice Roll:
Original Roll String: 8,0,0   =   Mult: 8,   Dice Mod: 0,   Result Mod: 0   
Dice Roll: 3 + 2 = 5 + 0 = 5
Final Result: ( 8 * 5 ) + 0 = 40
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Dustland
Cosmic Hero
Cosmic Hero


Joined: May 16, 2010
Posts: 1158
Location: Austin, Tx

PostPosted: Mon Mar 12, 2012 7:47 pm    Post subject: Reply with quote

"You're the best around!
Nothing's gonna ever keep you down!
You're the best around!
Nothing's gonna ever keep you do-ow-own!" Osmium sings to himself as he shadow boxes his way through the air ducts.

He stops to do his best Karate Kid impression, rising up on one foot, then giving a ferocious crane kick to the air before continuing his quest through the ductwork. "Yah, O-Man's so gonna karate kick a robot today."

Suddenly he stops and looks around, realizing he's lost.

"Crap."
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Saker
Paragon
Paragon


Joined: Jul 05, 2010
Posts: 743
Location: Montreal

PostPosted: Mon Mar 12, 2012 8:10 pm    Post subject: Reply with quote

Armstrong's Soak =
Dice Roll:
Original Roll String: 1,0,0   =   Mult: 1,   Dice Mod: 0,   Result Mod: 0   
Dice Roll: 4 + 2 = 6 + 0 = 6
Final Result: ( 1 * 6 ) + 0 = 6

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Saker
Paragon
Paragon


Joined: Jul 05, 2010
Posts: 743
Location: Montreal

PostPosted: Mon Mar 12, 2012 8:34 pm    Post subject: Reply with quote

Bulletproof
Near the area of F9 (Grey Hunter does not have line of sight, because he's crouching behind the counter), you hear the familiar voice of Bulletproof, "Hey Kid Hunter! Nice shot! If I can see you, I'm going to start shooting hostages." He pauses for drama. "Now hero, throw your bow onto the floor in front of Armstrong."

Armstrong
"Arghh!" Armstrong cries out with 34 points of damage. "That's going to leave a mark. My turn!" He shoots his glue [Immobilize 20 Brawn] at the small burst of DE56 negating the cover bonus of the Grey Hunter.
Dice Roll - Attack:
Original Roll String: 4,0,0   =   Mult: 4,   Dice Mod: 0,   Result Mod: 0   
Dice Roll: 2 + 1 = 3 + 0 = 3
Final Result: ( 4 * 3 ) + 0 = 12

Light yellow-green goo sprays and covers the area and quickly hardens. Grey Hunter roll defense or be stuck fast.
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BeardedDork
Hero
Hero


Joined: Jun 17, 2010
Posts: 348
Location: The Snow Covered Mountains of Montana

PostPosted: Tue Mar 13, 2012 12:26 am    Post subject: Reply with quote

Dice Roll - Defense roll:
Original Roll String: 5,0,0   =   Mult: 5,   Dice Mod: 0,   Result Mod: 0   
Dice Roll: 2 + 1 = 3 + 0 = 3
Final Result: ( 5 * 3 ) + 0 = 15
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BeardedDork
Hero
Hero


Joined: Jun 17, 2010
Posts: 348
Location: The Snow Covered Mountains of Montana

PostPosted: Tue Mar 13, 2012 12:29 am    Post subject: Reply with quote

Grey Hunter throws himself back against the wall barely staying out of the hardening goo.
"Kind of tough to throw down my weapons when I'm stuck like this," he lies.
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Dustland
Cosmic Hero
Cosmic Hero


Joined: May 16, 2010
Posts: 1158
Location: Austin, Tx

PostPosted: Thu Mar 15, 2012 7:37 pm    Post subject: Reply with quote

"Never fear Hunter, the 76'er is here!" yells Osmium as he spots his bound companion through the air vent.

Osmium rockets through the flimsy grate and flies at top speed towards the nearest target, Armstrong.

Dice Roll - O-Man makes like a cannonball towards Armstrong:
Original Roll String: 3,5,0   =   Mult: 3,   Dice Mod: 5,   Result Mod: 0   
Dice Roll: 6 + 2 = 8 + 5 = 13
Final Result: ( 3 * 13 ) + 0 = 39


Dice Roll - Damage from a face full of Osmium:
Original Roll String: 3,0,25   =   Mult: 3,   Dice Mod: 0,   Result Mod: 25   
Dice Roll: 2 + 4 = 6 + 0 = 6
Final Result: ( 3 * 6 ) + 25 = 43

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Dustland
Cosmic Hero
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Joined: May 16, 2010
Posts: 1158
Location: Austin, Tx

PostPosted: Thu Mar 15, 2012 7:38 pm    Post subject: Reply with quote

[Should have been a dice mod of 6 for the attack, 4 from shrinking, 2 from suprise, but oh well]
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Saker
Paragon
Paragon


Joined: Jul 05, 2010
Posts: 743
Location: Montreal

PostPosted: Thu Mar 15, 2012 7:59 pm    Post subject: Reply with quote

Dice Roll - Armstrong Defense:
Original Roll String: 1,0,0   =   Mult: 1,   Dice Mod: 0,   Result Mod: 0   
Dice Roll: 1 + 3 = 4 + 0 = 4
Final Result: ( 1 * 4 ) + 0 = 4

Dice Roll - Armstrong Soak:
Original Roll String: 1,0,0   =   Mult: 1,   Dice Mod: 0,   Result Mod: 0   
Dice Roll:    Doubles!    4 + 4 + 4 + 2 = 14 + 0 = 14
Final Result: ( 1 * 14 ) + 0 = 14

Ouch
Grey Hunter, your panel!
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Saker
Paragon
Paragon


Joined: Jul 05, 2010
Posts: 743
Location: Montreal

PostPosted: Mon Mar 19, 2012 8:58 pm    Post subject: Reply with quote

G = Grey Hunter
O = Osmium
A = Armstrong
D1-5 = drones sitting and tied up

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BeardedDork
Hero
Hero


Joined: Jun 17, 2010
Posts: 348
Location: The Snow Covered Mountains of Montana

PostPosted: Sat Mar 24, 2012 10:51 am    Post subject: Reply with quote

shoot the hostages? The Grey Hunter thinks to himself, we'll see.

He moves out from cover (to F5) and rapidly aims to disarm bullteproof.

Dice Roll - disarm:
Original Roll String: 6,0,0   =   Mult: 6,   Dice Mod: 0,   Result Mod: 0   
Dice Roll: 6 + 5 = 11 + 0 = 11
Final Result: ( 6 * 11 ) + 0 = 66
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