* Armor 3 (+3 to Brawn to Soak damage.) (3pts)
* Special Attack (Hand to Hand/Thrown) 1 (Agility +1DM to Hit and Brawn +0DM to Damage; total x4 to hit, x7 damage.) (1pts)
* Boost (Brawn) 2 (Increase Brawn by 2 in specific conditions or circumstance.) Only when in a state capital or Washington D.C. (1pts)
* Limitation: Situational Power does not work (or only works) when certain conditions met, or certain time or place.
* Super Jump 1 (Jump up to 490 squares, at 10 squares per panel.) (1pts)
* Skillful 1 (Gain 2 extra skill slots.) (1pts)
* Armor 3 (+3 to Brawn to Soak damage.) (3pts)
* Special Attack (Hand to Hand/Thrown) 1 (Agility +1DM to Hit and Brawn +0DM to Damage; total x4 to hit, x7 damage.) (1pts)
* Boost (Brawn) 2 (Increase Brawn by 2 in specific conditions or circumstance.) Only when in a state capital or Washington D.C. (1pts)
* Limitation: Situational Power does not work (or only works) when certain conditions met, or certain time or place.
* Super Jump 1 (Jump up to 490 squares, at 10 squares per panel.) (1pts)
* Skillful 1 (Gain 2 extra skill slots.) (1pts)
Skills Mental Skills: Commerce/Bureaucracy x2, Military/Tactics x1
Physical Skills: Athletics/Climbing x3, Drive/ x3, Pilot/ x3
Advantages & Disadvantages Security Clearance: You have access to top-secret contacts and information.
Duty: You are a loyal servant of an organisation.
Other Priority: x3, Defence: x3, Mental Defence: x1, Soak: x10, Hits: 100
* Multi-power: (8pts)
* Super Running 5 (Run 32 squares per panel. (Top speed is 320mph.))
* Enhancement: Multi-power (Same Power Suite) Pick a power worth up to 5 pts. Powers can not be used together.
* Flight 5 (Fly 25 squares per panel.) (4pts)
* Limitation: Situational Power does not work (or only works) when certain conditions met, or certain time or place. Must remain in contact with surface
* Enhancement: Linked Linked to one power worth up to 5 pts. Both used simultaneously. Both must have same range/area.
* Force Field 3 (Force field has 100 hits. Soaks 10 damage when hit.) (3pts)
* To Running : Boost (Agility) 3 Power deactivated (Increase Agility by 3 in specific conditions or circumstance.) (2pts)
* Limitation: Single Use Power can only be used once per issue (day), but acts as though were two levels higher.
* 360 Degree vision, always looking around : Super Senses 1 (Pick 1 extra senses.) (1pts)
* Boost (Brawn) 2 Power deactivated (Increase Brawn by 2 in specific conditions or circumstance.) (1pts)
* Limitation: Situational Power does not work (or only works) when certain conditions met, or certain time or place. Only to break out of bonds, immoblization
Skills Mental Skills: Military/Tactics x1
Physical Skills: Athletics/Running & Swimming x6
Advantages & Disadvantages Custom: Duty to Army
In a Relationship: You have a significant other that is a source of conflict. Numerous Ex-wives
Other Priority: x4, Defence: x4, Mental Defence: x1, Soak: x2, Hits: 100
* Armor 2 (+2 to Brawn to Soak damage.) (2pts)
* Super Jump 1 (Jump up to 90 squares, at 10 squares per panel.) (1pts)
* Attack Weak Point and Transform : Resistance 1 (Half effect (or double endurance) against 2 sources of harm.) (1pts)
* Alligator Wrestling : Special Attack (Hand to Hand/Thrown) 5 (Agility +2DM to Hit and Brawn +3DM to Damage; total x4 to hit, x6 damage.) (6pts)
* Enhancement: Variable When you use this power, you can trade levels of this power for points in Area or Range effects.
* Martial Arts Mastery (Fast, Defensive, Grappling Styles) 2 (Fast: Priority is Agility + 1.Defensive: +2 Agility to defend against hand-to-hand attacks (max 5).Grappling: Get reversal of 10+, even on foe's panel. +1 multiplier on wrestling rolls.) (2pts)
* Disarm Expert 2 (+2 Dice bonus to attacks to disarm or break a gadget. Can swap a disarm for damage any time you make attack by 10.) (2pts)
Skills Mental Skills: Outdoor/Flora & Fauna x1
Physical Skills: Athletics/Acrobatics & Climbing x2
Advantages & Disadvantages Sidekick/Pet: You have a sidekick or pet built on 30 points.
In a Relationship: You have a significant other that is a source of conflict. Wife and Son
Other Priority: x3, Defence: x2, Mental Defence: x1, Soak: x5, Hits: 100
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