Thanks! Regenesis was always meant Red Phantom's origin story, but it wasn't until after the Arch-Mentus adventure that I thought of tying them together. It was kind of writer's block that worked out for the best.
Then Issue #4 was basically just sandboxing some extended checks. BASH works pretty good for that. And it helps to do some more free-form stuff after a combat heavy story. When you have enemies on a grid map, it's natural to slip into a "clear the grid" mindset. Which is fun. BASH is a strong tactical game, but it's good to change speeds now and then. _________________ With a good system come good adventures. - Gary Gygax
There was a player request for a dinosaur fight, so I tried to come up with a suitable story as to why the team would end up fighting dinosaurs.
The fight itself opens the adventure, as the team bludgeons some raptors, saves bystanders from pterodactyls, and finally beats up a T-Rex in the streets of L.A.
It's discovered that the dinosaurs were pulled from the past, as opposed to cloned Jurassic Park style. The tachyon fingerprint turns out to be similar to previous encounters with Arch-Mentus, but just slightly off.
After some lab work, computer searches and dealing with the media, the team tracks this latest temporal disturbance to an orphanage up the coast, where they meet a young amnesiac named Archie - a childhood version of Arch-Mentus, a displaced echo lost in time.
Archie doesn't know his future self is a super villain. He doesn't even realize he has powers. He just likes dinosaurs and draws them in his sketch book, and the temporal energy he was infused with causes him to unconsciously bring dinosaurs through time.
Kid Marvel theorizes that Archie could translocate himself through time in the same way, returning to where and when he should be. But he can't remember where he originally came from. So Kid Marvel builds a machine to tap into his latent memories and show him his true time line, thus allowing Archie to reunite with the future self he was split off from, and stopping the dinosaur incursions as well - though one pterodactyl did fly off during the initial battle and remains unaccounted for. _________________ With a good system come good adventures. - Gary Gygax
Thanks. Archie shows that villains aren't born evil. Maybe there's hope for Arch-Mentus.
Dinosaur stats were taken from the Megapolis book, by the way. I had considered maybe a hollow Earth expedition and discovery of Zekhra, but went with something simpler instead. Also, I like Archie. I think he was memorable. _________________ With a good system come good adventures. - Gary Gygax
Posted: Thu Feb 16, 2017 10:09 pm Post subject: All-New Future Force #6
Back with an adventure based on the villain Singularity by WaylanderPK.
All-New Future Force #6: A Singular Evil
Kid Marvel and his teammates are aboard a SHIELD space station, helping to develop a space-folding defense screen to protect Earth against hostile threats, asteroids and such.
An astronaut named Sam Wiseman goes EVA to put the finishing touches on the shield array when a mysterious dark energy cloud surrounds him and knocks him unconscious. His spacesuit jetpack sends him tumbling off into space. To save time rather than suiting up, Wildstar power stunts a hard light energy sheath to protect herself against vacuum and flies out to rescue him.
Back on Earth at a medical facility, Sam and Wildstar are in quarantine and Kid Marvel analyzes the energy signature of the mysterious dark energy. When Sam and Wildstar are released from quarantine, Sam starts exhibiting strange behavior, such as eating pancakes with his hands as if he's never used a fork before. Kid Marvel compares Sam's brain scans with the dark energy data and notices they are identical. Sam has been possessed by some kind of alien energy entity!
Once it's discovered, the Singularity entity disables the heroes and monologues about how it's going to use the space folding array of these puny biologicals to block out the light of the sun and cast the world into total darkness, the natural state of creation. Singularity then teleports to the space station and begins methodically taking out the crew, while the PCs rush to stop him in their flying car.
Once aboard the station, Wildstar and She-Hulk fight Singularity to distract him while Kid Marvel accesses the shield array and jury-rigs it, attuning it to the dark energy wavelength. Singularity rips open a hole in the station, almost sending She-Hulk and Wildstar flying out into vacuum, but they manage to hold on as Kid Marvel switches on the array and pulls the Singularity entity out of Sam Wiseman, banishing the dark energy to an alternate dimension.
All in all this was a pretty short adventure, but it was easy to jump right back into BASH after some time away, and I think my villainous monologue was quite good though I do say so myself. _________________ With a good system come good adventures. - Gary Gygax
This issue began with the heroes going to the Pacific island of Novo Rongo to rescue a group of trapped archaeologists. The island has some giant stone guardians like the Moai of Easter Island, magical constructs that had been dormant, and the scientists accidentally activated them. The Future Force arrive and defeat the Moai, taking the scientists back to Hawaii where the team stays for some R&R.
Wildstar deals with the media, some of whom criticize the team for destroying the Moai as relics of an indigenous civilization. Kid Marvel avoids the media and goes up to the Keck observatory to check in on what astronomers are doing there.
Meanwhile She-Hulk goes down to the beach where she meets a fan and starts up a conversation, telling him she's frustrated because she hardly even got a workout dismantling the Moai. This "fan" turns out to be the Game Master (of Megapolis infamy) and he promises She-Hulk a better workout, whisking her hundreds of light years away to an alien gladiatorial arena where she suddenly has to fight for her life. She's pitted against a bizarre creature with numerous weapon systems (based on NM-E from the Ultraverse...)
Wildstar joins Kid Marvel to try to find the missing She-Hulk, and they use the Keck telescope to track the strange energy signature that shot away from Earth. Then the Game Master appears and lets them use a computer monitor to watch a livestream of She-Hulk's gladiator match.
She-Hulk struggles with the creature and is eventually defeated. But while the creature is gloating and playing to the crowd, She-Hulk uses her Never Surrender ability to get back up and takes the creature out!
The Game Master zaps She-Hulk back to Earth. He found the match very entertaining, and says, "Imagine how much fun it will be with all three of you in the arena!" But at this point Watotu the young Watcher appears and gives the Game Master a dirty look, so the Game Master reluctantly departs saying, "Next time, losers!" and disappears.
Watotu then explains to the Future Force that he's been observing instabilities in the fabric of this universe, intersecting timelines, cosmic entities from other universes that shouldn't be here, and so on. It's a mystery that the Future Force will have to solve! _________________ With a good system come good adventures. - Gary Gygax
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