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BASH - Basic Action Super Heroes :: View topic - How to make an intelligent stead?

 
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How to make an intelligent stead?

 
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xBlackWolfx
Mystery Man
Mystery Man


Joined: Nov 24, 2010
Posts: 92


PostPosted: Mon Dec 15, 2014 9:54 pm    Post subject: How to make an intelligent stead? Reply with quote

I had an idea for a world-class superhero as an npc in my campaign. He belongs to a group of magic-themed heroes. His powers include a suit of enchanted armor and weapons, but also a magical horse he can summon. It is intelligent and can fight alongside him, but its also a vehicle he can ride.

Since he/they are an npc, I could just fudge it and not bother trying to stat this guy out, but I was wondering how you could do a living 'vehicle' like this in the game?
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BASHMAN
All-Father of Bash!
All-Father of Bash!


Joined: Apr 04, 2010
Posts: 2496


PostPosted: Mon Dec 22, 2014 2:50 pm    Post subject: Reply with quote

He's not a vehicle. He's a pet or sidekick. This is done with the Sidekick/Pet advantage.
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bigsteveuk
Superhero
Superhero


Joined: Apr 20, 2010
Posts: 365


PostPosted: Wed Apr 08, 2015 3:57 pm    Post subject: Reply with quote

Hi,

This is what I did for a hero in my game, he is a demon highwayman and this is his phantom steed.

Sidekick - Hellmare
B2 A3 M1 (11pts)

Advantage: Unliving
Disadvantage: Susceptibility: consecrated ground & silver/holy items

Size 1 (+5 Brawn & Soak RB & -1 Def DP) 1pt
Super Running 2 (15 squares) 2pts
Armour 2 2pts
Sense the collector 1 pt [The steed will come when called by the collector]
Ghost form 2 (second nature, affects others)
Stomp Special Attack 1 (x4 Dmg);

Built as a sidekick.

Hope this helps,

Steve
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hijinx131
Unknown Quantity
Unknown Quantity


Joined: Apr 21, 2014
Posts: 1


PostPosted: Wed May 06, 2015 3:27 pm    Post subject: Reply with quote

Nice
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