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BASH - Basic Action Super Heroes Forum Index
Author Message
  Topic: Summoning Questions
BASHMAN

Replies: 10
Views: 332

PostForum: BASH Ultimate Edition Rules   Posted: Wed Dec 13, 2017 4:06 pm   Subject: Summoning Questions
You only concentrate to summon them; you can direct the creatures on your Panel without having to delay till the end of the Page.
  Topic: Star Wars
BASHMAN

Replies: 12
Views: 538

PostForum: BASH! Sci-Fi   Posted: Sun Nov 12, 2017 7:06 am   Subject: Star Wars
If you recall in the original BASH! Fantasy and Sci-Fi editions, there were chapters devoted to different subgenres? It would be like that, but with the sci-fi and fantasy subgenres all in the same bo ...
  Topic: Star Wars
BASHMAN

Replies: 12
Views: 538

PostForum: BASH! Sci-Fi   Posted: Mon Oct 30, 2017 6:24 pm   Subject: Star Wars
Very cool, FTJ. Some day (after I finish Awesome Powers, never fear) I want to do a UE of BASH! Fantasy and Sci-Fi. Just today I thought it might be best to have them both in a single book, since so m ...
  Topic: Star Wars
BASHMAN

Replies: 12
Views: 538

PostForum: BASH! Sci-Fi   Posted: Sun Oct 29, 2017 10:30 am   Subject: Star Wars
FTJ, do you have BASH! Fantasy: Legends of Steel. Some of the powers (like Danger Sense) have an update there for Heroic tier (as opposed to Super Heroic tier like UE) games.
  Topic: Poltergeist , need some help and advice Please
BASHMAN

Replies: 3
Views: 285

PostForum: Super Builds   Posted: Sun Oct 29, 2017 10:25 am   Subject: Poltergeist , need some help and advice Please
One issue I see is by the rules, you can only get a 1-pt discount for all of your Limitations on a power. The way I handle this in Bachcreator.net is to write my additional Limitations into the first ...
  Topic: Sijo's Builds
BASHMAN

Replies: 41
Views: 5132

PostForum: Super Builds   Posted: Tue Aug 08, 2017 12:53 am   Subject: Sijo's Builds
Maybe BASHMAN or one of the other posters can tell you; personally I have yet to run my own BASH campaign, I just follow the Rules As Written as guides for my conversions.

Speaking of which:

Mar ...
  Topic: Now that AP10 is released, let's discuss Awesome Powers 11.
BASHMAN

Replies: 1
Views: 540

PostForum: Awesome Powers   Posted: Mon Jul 31, 2017 7:32 pm   Subject: Now that AP10 is released, let's discuss Awesome Powers 11.
Now that Awesome Powers 10 is out, let's discuss Awesome Powers 11. I was looking over the proposed next several volumes, and I see that AP 11 is supposed to be Matter and Morphing powers.
As I star ...
  Topic: Iron Giant
BASHMAN

Replies: 3
Views: 468

PostForum: Super Builds   Posted: Mon Jul 17, 2017 1:20 am   Subject: Iron Giant
At first I thought it would be the one from the movie, but this one is cool too. This is meant to be a hazard faced by the Heroes, yes? Not a player's Hero?
  Topic: Vehicles
BASHMAN

Replies: 5
Views: 650

PostForum: BASH Ultimate Edition Rules   Posted: Sun Jul 16, 2017 10:54 am   Subject: Vehicles
If you want its speed to be slow, you can give it a high Brawn, but a Disadvantage that slows its swim speed.
  Topic: Vehicles
BASHMAN

Replies: 5
Views: 650

PostForum: BASH Ultimate Edition Rules   Posted: Sat Jul 15, 2017 3:29 am   Subject: Vehicles
Most vehicles and Heroes/Villains have 100 Hits. Actually when I do games in space, fighters have the same amount of Hits as their pilots; so when minions are the pilots, they get shot down easier.
...
  Topic: Playtesting: 2 Official Wizardry Powers
BASHMAN

Replies: 9
Views: 927

PostForum: BASH Ultimate Edition Rules   Posted: Thu Jun 29, 2017 3:43 am   Subject: Playtesting: 2 Official Wizardry Powers
If Version B is adopted, just build Named Spells as a seperate Multi-Power maybe.

The idea is to avoid "kitchen sink" builds being necessary by including a stop-gap that is more accessa ...
  Topic: Playtesting: 2 Official Wizardry Powers
BASHMAN

Replies: 9
Views: 927

PostForum: BASH Ultimate Edition Rules   Posted: Wed Jun 21, 2017 6:46 pm   Subject: Playtesting: 2 Official Wizardry Powers
Right now, the Awesome Powers 18 might seem a long ways away, but I want plenty of time to come up with the perfect "Wizardry" power, a catch-all that can be used to help emulate the variety ...
  Topic: BASHMAN's Golden Age Heroes
BASHMAN

Replies: 1
Views: 482

PostForum: Super Builds   Posted: Sun Jun 18, 2017 12:02 am   Subject: BASHMAN's Golden Age Heroes
http://bashcreator.net/#/load/155izr
Unknown Soldier was a minuteman in the American Revolution who died for the cause. He has no recollection of his mortal life other than this fact. He rose from th ...
  Topic: Optional Rules for Equipment
BASHMAN

Replies: 3
Views: 839

PostForum: BASH Ultimate Edition Rules   Posted: Wed Jun 14, 2017 10:59 am   Subject: Optional Rules for Equipment
Something to note: Awesome Powers 6 has some equipment that *does* cost character points. So a Bazooka for example costs a Character Point to have. Similarly a bullet-proof suit that counts as 1 leve ...
  Topic: Golden Age Superheroes Campaign.
BASHMAN

Replies: 1
Views: 506

PostForum: Actual Play   Posted: Wed Jun 14, 2017 10:53 am   Subject: Golden Age Superheroes Campaign.
Last time, our Heroes were:

Reaper: a former racecar driver, brought back from the dead by a mystical pact with Death herself to rid the world of evil. Powers involve a set of mystical chains and ...
 
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