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BASH - Basic Action Super Heroes Forum Index
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  Topic: BASHMAN's Golden Age Heroes
BASHMAN

Replies: 4
Views: 1043

PostForum: Super Builds   Posted: Mon Aug 13, 2018 1:01 pm   Subject: BASHMAN's Golden Age Heroes
No; his Invisibility is not "always on"; he can simply disappear when he doesn't want to be seen.

He looks like a Revolutionary War Continental Army soldier, but his face is a rather non ...
  Topic: Leveling Up Powers inside a Multipower
BASHMAN

Replies: 1
Views: 32

PostForum: BASH Ultimate Edition Rules   Posted: Mon Aug 13, 2018 12:51 pm   Subject: Leveling Up Powers inside a Multipower
Maybe for using XP, it could be like 3XP to raise a power *within* a multi-power, as long as this does not increase the Character Point value of the power. If it does, then you need to pay the usually ...
  Topic: Question on DENSITY INCREASE power.
BASHMAN

Replies: 10
Views: 849

PostForum: BASH Ultimate Edition Rules   Posted: Fri Aug 03, 2018 4:57 pm   Subject: Question on DENSITY INCREASE power.
I was thinking there was also specifically some sort of Disad or Limitation that makes it so you cannot swim at all.
  Topic: Power Discussion: Astral Projection
BASHMAN

Replies: 11
Views: 201

PostForum: BASH Ultimate Edition Rules   Posted: Mon Jul 30, 2018 6:23 pm   Subject: Power Discussion: Astral Projection
AP 17 will have different types of magic. Just as you cannot be "Immune" to all mental powers, but you can buy Immunity to certain ones, Magic Resistance and Immunity will work the same way. ...
  Topic: Question on DENSITY INCREASE power.
BASHMAN

Replies: 10
Views: 849

PostForum: BASH Ultimate Edition Rules   Posted: Mon Jul 30, 2018 6:18 pm   Subject: Question on DENSITY INCREASE power.
I think there was a Disad or Limitation in that issue of AP that dealt with Density Increase that was to the effect of you are completely unable to swim-- you just sink straight down like a rock.
  Topic: Discussion on the topic of BASH Wizardry
BASHMAN

Replies: 18
Views: 390

PostForum: BASH Ultimate Edition Rules   Posted: Fri Jul 06, 2018 2:35 pm   Subject: Discussion on the topic of BASH Wizardry
Something I am thinking about is simplifying this to simply be "Charges". You get 5 charges. When you fail, you expend a charge, or you can burn an additional charge for +10 to the Result. ...
  Topic: BASH Rules Summary
BASHMAN

Replies: 11
Views: 1374

PostForum: BASH Ultimate Edition Rules   Posted: Tue Jun 26, 2018 2:48 pm   Subject: BASH Rules Summary
BASHMAN, you could really use a new power like Duplication or Super Speed to help yourself out.

I don't know if you guys have caught on, but I have been backdoor updating for a while now. Check out ...
  Topic: Discussion on the topic of BASH Wizardry
BASHMAN

Replies: 18
Views: 390

PostForum: BASH Ultimate Edition Rules   Posted: Tue Jun 26, 2018 2:46 pm   Subject: Discussion on the topic of BASH Wizardry
I definitely agree that some different name than "Failure" makes sense here. Mana Burn or Spell Burn or something like that would work, but seem a bit clunky, especially when someone wants t ...
  Topic: Power Level : something between street-level and world class
BASHMAN

Replies: 9
Views: 307

PostForum: BASH Ultimate Edition Rules   Posted: Thu May 24, 2018 5:45 pm   Subject: Power Level : something between street-level and world class
Personally, I say Street Level but give players 30 points, letting them know the idea is for them to start with extra Hero Points-- but if they want to build up to 30, they can. Actually, I have let p ...
  Topic: BASH! Ultimate Edition Errata Uploaded
BASHMAN

Replies: 6
Views: 10017

PostForum: General Discussion   Posted: Thu May 24, 2018 5:41 pm   Subject: BASH! Ultimate Edition Errata Uploaded
Well, Merlyn we are on the third printing now anyway, so I am not sure how useful that document still is.
  Topic: Sell me (or not) on Bash UE :)
BASHMAN

Replies: 5
Views: 194

PostForum: BASH Ultimate Edition Rules   Posted: Fri May 18, 2018 4:40 pm   Subject: Sell me (or not) on Bash UE :)
Well one thing I can say is that if you don't like using the multiplication method of task resolution, the book offers a number of alternatives as Optional Rules.

Playing Cards (which was the orig ...
  Topic: Master List of BASH Characters
BASHMAN

Replies: 6
Views: 1118

PostForum: Super Settings   Posted: Tue Feb 20, 2018 1:21 am   Subject: Master List of BASH Characters
Yeah; I have been thinking instead of having a reboot set in "YEAR 2" maybe have it be a 5-year jump. This would allow the introduction of a lot more new heroes and villains as well as a mor ...
  Topic: Master List of BASH Characters
BASHMAN

Replies: 6
Views: 1118

PostForum: Super Settings   Posted: Fri Feb 02, 2018 12:43 pm   Subject: Master List of BASH Characters
This is useful, even for me. It's hard to keep track!

FYI, Nick-O-Time is an "update" to Doctor Zodiac. He was finally released from Prison after serving Super Lock so well, and took on ...
  Topic: BASH Rules Summary
BASHMAN

Replies: 11
Views: 1374

PostForum: BASH Ultimate Edition Rules   Posted: Fri Feb 02, 2018 12:32 pm   Subject: BASH Rules Summary
If I did (and I'm not saying I will) , I would probably call it BASH! Ultimate REX (Revised Expanded) or BASH! Awesome Edition

Or maybe have it be a stand-alone Megapolis RPG that includes the sett ...
  Topic: BASH! Fantasy Module F1: Scepter of the Serpent Queen
BASHMAN

Replies: 0
Views: 754

PostForum: BASH! Fantasy   Posted: Thu Jan 04, 2018 6:34 pm   Subject: BASH! Fantasy Module F1: Scepter of the Serpent Queen
The adventure for BASH! Fantasy: Legends of Steel has been released. Come and get it here: http://www.rpgnow.com/product/230464/Scepter-of-the-Serpent-Queen
 
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